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Steam News17 October 20258mo ago

The "I Made It Too Hard" Update (10/17/25)

GAMEPLAY CHANGES -All enemies and bosses rebalanced. -Death traps now deal a percentage of your max HP and respawn you at a safe location. -Fully charged shots now damage non-boss enemies through shields.

Full notes

Full POWERNAUT DECAY update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes0 additions8 changes2 removals
  • Gameplay
  • Balance
  • UI and audio
  • Fixes
  • Performance
changedGAMEPLAY CHANGES
changedAll enemies and bosses rebalanced.
changedDeath traps now deal a percentage of your max HP and respawn you at a safe location.
changedFully charged shots now damage non-boss enemies through shields.
removedKnockback no longer has horizontal velocity.
changedBackgrounds updated to give a better sense of the world.

POWERNAUT DECAY changes

changedGAMEPLAY CHANGES
changedAll enemies and bosses rebalanced.
changedDeath traps now deal a percentage of your max HP and respawn you at a safe location.
changedFully charged shots now damage non-boss enemies through shields.
removedKnockback no longer has horizontal velocity.

GAMEPLAY CHANGES

-All enemies and bosses rebalanced.

-Death traps now deal a percentage of your max HP and respawn you at a safe location.

-Fully charged shots now damage non-boss enemies through shields.

-Knockback no longer has horizontal velocity.

GRAPHICS

-Backgrounds updated to give a better sense of the world.

-The interaction button prompt is now more visible.

-Large countdown appears when your time is 30 seconds or less

SOUNDS

-More music.

-Less Naut voice.

BUG FIXES

-Fixed custom keyboard controls not saving in some instances.

-Fixed many performance issues.

-Fixed the Chapel.

May need to re-install. The newest version has the v0.1 removed from the title screen.

I hope I didn't break anything. ːmediconː

-Alex

Source

Steam News / 17 October 2025

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