Full notes
Full PowerBots Retro update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Server
We have officially released PowerBots Retro! I want to thank you all for all your support and patience as I work to take the game from Early Acces to buttery smooth. This first week has already seen a few major gameplay updates, and I plan to keep looking for ways to improve this game. Bug fixes and additional features are on the way!
Three updates were pushed this week, see details below.
v0.01.01: A quick fix has been uploaded and quests are now up and running again. At launch, completing quests prompted the server to kick the player and it showed as glitchy rooms with no enemies.
v0.01.02: Temporarily removing the intro story as it was not formatted for all screen resolutions. Working on re-formatting and re-uploading ASAP. (50% complete)
v0.01.03: Fixed a glitch in multiplayer network movement. You shouldn't see players bouncing in random places as much anymore when you leave and re-enter a player-filled room.
Source
Changelog.gg summarizes and formats this update. How we read updates.
