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Full notes
Full PowerBeatsVR - VR Fitness update
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What changed
- Store
- Events
- Gameplay
- UI and audio
- Fixes
- Performance
PowerBeatsVR - VR Fitness changes
Dear players!
It’s done! We are super excited to announce that PowerBeatsVR has just made its full release with its largest update ever including a second music pack, a new environment, playlist support with shuffle, endurance, and endless mode, and much more! You can see the complete list of changes and new features further below.
But first, we would like to take the opportunity to thank you all for being part of this community so far! Your enthusiasm since our Early Access launch in April 2019 and all your valuable feedback have shaped PowerBeatsVR and have made it such a great experience as it is today. It really means a lot to us! We hope that we will get that amazing support in the future as well and would love to see you on our Discord channel with further great feedback.
And as always, comments and reviews on Steam are much appreciated and would make our day <3
Enjoy the update and thank you for making this happen!
Cheers, the devs
All Full Release Changes and New Features
New Main Features:
Second official workout pack with 12 songs
Playlist support with shuffle, endurance, and endless mode
All-new 'Sky' environment
Various fitness statistics and analysis options
Further New Features:
Live strength meter
Best local score for custom songs
Improved beat synchronization
Female motivator voice
'How to Play' info panel
Option to adjust playspace rotation and center
Squat counter and overall fitness level as additional statistics
Detailed analysis screen for playlists
Configurable daily calory goal
Volume slider in the 'Pause' menu
Hit speed statistics on the scoring screen
'Play Again' option after a single song
New Modifiers:
'Small Balls'
'100% Power Balls'
Additional Changes and Bugfixes:
Added 'No Punch' sound variant
Fixed SFX and music volume not going below 1
Coupled 'PostProcessing' and 'Bloom' option with quality setting
Removed the possibility to destroy balls with the head
Fixed second controller not vibrating on some double hits
Fixed laser pointer not being shown on the left powerfist
Fixed shield remaining deployed after pressing the 'Pause' button
Fixed local songs sometimes stopping mid-game
Fixed game getting stuck when removing an Oculus headset during the scoring screen
Renamed modifier 'All Balls Are Normal' to '100% Normal Balls'
Editor Improvements:
Added 45 pre-defined patterns
Added visual representation (waveform) of audio track
Added grid on the floor representing the beats
Added slider for fast movement within the song
Added possibility to set flags on certain beats and show them on the slider
Added distinct play/pause button to the palette in addition to the existing hotkey
Added display showing the remaining song time
Performance Improvements:
Fixed framerate drops during streams and when charging the powerfist
Fixed leaderboard download lag
Optimized textures and particle effects
Reduced game startup time
Visual Improvements:
More organic walls in 'Desert' and 'Medieval'
Replaced pyramid in 'Desert' with a temple
Changed the environment effect in 'Space' to lightning bolts
Increased brightness and contrast in 'Space'
Changed the sky in 'Medieval'
Added water to 'Medieval' on High and Ultra quality
Added more environmental details like birds and butterflies
Added flare to light sources
Moved the avatar camera slightly back
Rearranged the in-song UI (larger and more central)
Improved the scoring screen
Replaced the PowerBeatsVR logo in the menu
Increased the readability of the menu
Rearranged the 'Fitness' menu panel
Source
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