In this update2
Full notes
Full Power to the People update
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What changed
- Gameplay
- Events
- UI and audio
- Fixes
- Performance
Power to the People changes
Great news! We have just released a new update for Power to the People. Here's the change log:
New content
Added decorative images to all random world event types.
New feature that allows players to randomize level modifiers when setting up a sandbox mode game.
Left-handed players rejoice! Now we allow players to remap controls to the arrow keys (for camera movement for example) even though they are also used to navigate the UI.
Fixes
Fixed bug that caused the power line explosion visual effect to play again if placing a new power line next to one that had already failed in the past.
Fixed bug that could cause the game to become unresponsive if deactivating the power line placement tool while the popup warning of a high voltage / low voltage conflict is being displayed.
Fixed bug that caused the game to crash if loading a saved game that contained a broken underground power line.
Fixed bug that caused high voltage power lines to overload instantly if placing an underground hub under them.
Fixed bug that caused historic statistical information for power plants and substations to be lost when upgrading them.
Fixed bug that caused money spent on upgrades not to be counted towards the "money invested" category in final score.
Fixed bug that caused Taj Mahal to be displayed incorrectly after going into underground mode and then to the surface again.
Source
Changelog.gg summarizes and formats this update. How we read updates.
