Full notes
Full Power the Future update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Power the Future changes
More opportunities to add influence. Specifically add a Headquarters or connect data centers to the grid.
A few Rare Earth/Metals mines are available to each country depending on the real world situation. For example China starts with some active mines, but most other ones require a large money investment.
The Areas within Sites/Regions have to be activated or connected first before you can place wind or solar, ect.
There are icons now that show you what each area produce, and how many energy producing facilities are in them, so you can plan based off of that.
Areas now can have some already developed solar, wind or fuel facilities, so you can consider those in your expansion.
Source
Changelog.gg summarizes and formats this update. How we read updates.
