Hey folks, ask for a little help here testing the next large update. It's got some really big quality of life features for the game but some of them have potential to cause some big bugs if they don't much testing befor
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Full Power of Ten update
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Repeated intro
Hey folks, ask for a little help here testing the next large update. It's got some really big quality of life features for the game but some of them have potential to cause some big bugs if they don't much testing before going out. I'm going to do as much as I can but as a solo dev it's pretty hard to catch all the different scenarios.
What changed
0 fixes2 additions3 changes0 removals
Gameplay
UI and audio
Balance
Compatibility
addedNew save system: basically the game will try to save as much as possible instead of at the start of each system. The reason I didn't do this before was it opened up a LOT of potential loop holes and unintended behavior. I'm trying to close as many as possible but I need help to identify the scenarios. (Sending me save files in discord is extremely helpful here)
changedHealth bar UI: Enemies will have health bars! This should make it easier to understand which weapons/upgrades are effective or not.
changedMore detailed weapon stats: Weapon tooltips have a few more details on them to help you compare and make choices. These could have some... inaccuracies so be on the look out for things that don't feel right.
addedTravel costs and system augment details: You'll see a lot of new things on the system selection screen. Would love to hear thoughts on how these change or don't change your gameplay.
changedHOW TO TEST (WINDOWS ONLY): Just switch to the beta branch "Test" in the Steam interface.
Power of Ten changes
addedNew save system: basically the game will try to save as much as possible instead of at the start of each system. The reason I didn't do this before was it opened up a LOT of potential loop holes and unintended behavior. I'm trying to close as many as possible but I need help to identify the scenarios. (Sending me save files in discord is extremely helpful here)
changedHealth bar UI: Enemies will have health bars! This should make it easier to understand which weapons/upgrades are effective or not.
changedMore detailed weapon stats: Weapon tooltips have a few more details on them to help you compare and make choices. These could have some... inaccuracies so be on the look out for things that don't feel right.
addedTravel costs and system augment details: You'll see a lot of new things on the system selection screen. Would love to hear thoughts on how these change or don't change your gameplay.
changedHOW TO TEST (WINDOWS ONLY): Just switch to the beta branch "Test" in the Steam interface.
Here's the biggest features that need testing:
New save system: basically the game will try to save as much as possible instead of at the start of each system. The reason I didn't do this before was it opened up a LOT of potential loop holes and unintended behavior. I'm trying to close as many as possible but I need help to identify the scenarios. (Sending me save files in discord is extremely helpful here)
Health bar UI: Enemies will have health bars! This should make it easier to understand which weapons/upgrades are effective or not.
More detailed weapon stats: Weapon tooltips have a few more details on them to help you compare and make choices. These could have some... inaccuracies so be on the look out for things that don't feel right.
AddedTravel costs and system augment detailsYou'll see a lot of new things on the system selection screen. Would love to hear thoughts on how these change or don't change your gameplay.
HOW TO TEST (WINDOWS ONLY): Just switch to the beta branch "Test" in the Steam interface.