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Steam News5 April 20251y ago

New direction, new goals

Hello everyone, We previously shared a roadmap for the upcoming version 1.4 of the game. However, after several meetings, we decided to change our plans.

Full notes

Full Power of Petanque update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone,

What changed

0 fixes2 additions3 changes0 removals
  • Gameplay
  • UI and audio
changedWe previously shared a roadmap for the upcoming version 1.4 of the game. However, after several meetings, we decided to change our plans. As we progressed through the different tasks, several observations emerged:
changedThe visual aspect of the game, both in terms of effects and UI, could be improved.
addedWe initially did everything to bring the game to a level we were satisfied with at launch, but now we want more. We want to push the quality, immersion, and accessibility of various aspects of the game even further. To achieve our goals, we had to make a decision: continue introducing elements one by one as originally planned, risking constant back-and-forth adjustments with every new change, or work deeply on every aspect of the game and deliver the entire overhaul in one major update. We chose the second option. This will allow us to better control each new or modified aspect of the game and ensure that all additions integrate seamlessly, resulting in a cohesive experience across all levels. This way, no element will feel neglected or fall short of the quality standard we now aim to reach.
addedAs a reminder, we are a very small team, this is our first game, and every step forward, every addition, is a new learning experience for us. That’s why implementing all the changes we envision will take time. We also need to revisit the code, fix existing issues, and make the game more robust and easier to work with for future updates. But rest assured! The goals we shared in the previous roadmap remain unchanged and will still be included. However, we are going further—reworking every aspect of the game while keeping the core intact. Instead of aiming for version 1.4, we are now targeting 2.0. These may just be numbers for you, but for us, they represent a real leap between the game's current state and its future.
changedAs you might expect, it will be difficult for us to share an exact release date for this update. However, we are doing everything we can to release it this year, in 2025. Here are the different improvements and features planned for version 2.0:

Power of Petanque changes

changedWe previously shared a roadmap for the upcoming version 1.4 of the game. However, after several meetings, we decided to change our plans. As we progressed through the different tasks, several observations emerged:
changedThe visual aspect of the game, both in terms of effects and UI, could be improved.
addedWe initially did everything to bring the game to a level we were satisfied with at launch, but now we want more. We want to push the quality, immersion, and accessibility of various aspects of the game even further. To achieve our goals, we had to make a decision: continue introducing elements one by one as originally planned, risking constant back-and-forth adjustments with every new change, or work deeply on every aspect of the game and deliver the entire overhaul in one major update. We chose the second option. This will allow us to better control each new or modified aspect of the game and ensure that all additions integrate seamlessly, resulting in a cohesive experience across all levels. This way, no element will feel neglected or fall short of the quality standard we now aim to reach.
addedAs a reminder, we are a very small team, this is our first game, and every step forward, every addition, is a new learning experience for us. That’s why implementing all the changes we envision will take time. We also need to revisit the code, fix existing issues, and make the game more robust and easier to work with for future updates. But rest assured! The goals we shared in the previous roadmap remain unchanged and will still be included. However, we are going further—reworking every aspect of the game while keeping the core intact. Instead of aiming for version 1.4, we are now targeting 2.0. These may just be numbers for you, but for us, they represent a real leap between the game's current state and its future.
changedAs you might expect, it will be difficult for us to share an exact release date for this update. However, we are doing everything we can to release it this year, in 2025. Here are the different improvements and features planned for version 2.0:

We previously shared a roadmap for the upcoming version 1.4 of the game. However, after several meetings, we decided to change our plans. As we progressed through the different tasks, several observations emerged:

  • The game's identity was not distinct enough.

  • The visual aspect of the game, both in terms of effects and UI, could be improved.

  • The dynamics of matches could be enhanced to increase immersion and maximize the enjoyment of each game.

We initially did everything to bring the game to a level we were satisfied with at launch, but now we want more. We want to push the quality, immersion, and accessibility of various aspects of the game even further. To achieve our goals, we had to make a decision: continue introducing elements one by one as originally planned, risking constant back-and-forth adjustments with every new change, or work deeply on every aspect of the game and deliver the entire overhaul in one major update. We chose the second option. This will allow us to better control each new or modified aspect of the game and ensure that all additions integrate seamlessly, resulting in a cohesive experience across all levels. This way, no element will feel neglected or fall short of the quality standard we now aim to reach.

As a reminder, we are a very small team, this is our first game, and every step forward, every addition, is a new learning experience for us. That’s why implementing all the changes we envision will take time. We also need to revisit the code, fix existing issues, and make the game more robust and easier to work with for future updates. But rest assured! The goals we shared in the previous roadmap remain unchanged and will still be included. However, we are going further—reworking every aspect of the game while keeping the core intact. Instead of aiming for version 1.4, we are now targeting 2.0. These may just be numbers for you, but for us, they represent a real leap between the game's current state and its future.

As you might expect, it will be difficult for us to share an exact release date for this update. However, we are doing everything we can to release it this year, in 2025. Here are the different improvements and features planned for version 2.0:

We will communicate updates on this version as soon as we have concrete progress to share. In the meantime, you can find Waiju on his stream, where he shares ongoing developments. You’ll be able to ask any questions you have and get an exclusive look at the upcoming features we are working on. If you have any suggestions or questions about the game, feel free to share them with us on our Discord

A huge thank you to all the players who continue to enjoy our game! <3 We hope that the future we are preparing for the game will excite you!

Please be patient, The Waiju Team

Source

Steam News / 5 April 2025

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