Full notes
Full Poveglia: The Island of No Return update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Poveglia: The Island of No Return changes
We are deeply grateful for all the support you have given us. Every review and suggestion is carefully noted to continue improving the game. We are a small team, but full of talent, fulfilling the dream of creating a video game that can be at the height of the big companies in the sector. We know it is not possible to please everyone.
We know that it is not possible to please everyone, but we do our best to achieve it. Our early access is an opportunity for you to try a taste of what we are capable of and, with your valuable feedback, we are convinced that we can make Poveglia: The Island of No Return into a great game.
We have released a new update based on some of your suggestions:
▶️ AI improvements: Enemies now have a more realistic and challenging behavior.
▶️ Dodge and dash controls: Can be performed by pressing the W, A, S or D keys twice.
- ▶️ Language fontsKorean, Chinese and Japanese fonts are now at 100%. In addition, we have added support for Arabic.
- ▶️ Guide effectWe have added a new effect to facilitate navigation in the game.
▶️ Image translation: Document images are still in translation process, but we are working to complete them soon.
The full game will last approximately 8 to 10 hours.
We will be taking a short break to recharge, but starting in January we will be back at 100% to continue working and bring you the best experience possible.
Thank you for being part of this exciting journey with us!
Sincerely, The INTI GAMES PRODUCTIONS team.
Source
Changelog.gg summarizes and formats this update. How we read updates.
