What changed
0 fixes0 additions3 changes0 removals
changedThe game launches March 2nd at a price of $1.99 .I originally made the game more as a personal coping mechanism than anything else. A way to deal with the stress of our reality becoming increasingly absurd on a daily basis. With all said and done, I decided to release it to see if others might enjoy it too.
changedPost-launch plans:I plan to release at least one update after launch focused on bug fixes as they come in, balance, and improving / fleshing out the core game-play loop; Which admittedly could use a bit of love. Beyond that, continued support and updates would depend on whether the game earned enough to justify it. With that being said however.. I do have more than a few ideas and plans for expanding the experience that I was unable to fit in during the development time that I had, including:
changedPost-launch plans:Increased range of player interactions, like throwing, doors, and various "flavor interactions" • A more robust phone system (messaging, calling, triggering events, ect) • Boss encounters • Environment upgrades across the board.
POTUS vs. The World! changes
changedI originally made the game more as a personal coping mechanism than anything else. A way to deal with the stress of our reality becoming increasingly absurd on a daily basis. With all said and done, I decided to release it to see if others might enjoy it too.
changedI plan to release at least one update after launch focused on bug fixes as they come in, balance, and improving / fleshing out the core game-play loop; Which admittedly could use a bit of love. Beyond that, continued support and updates would depend on whether the game earned enough to justify it. With that being said however.. I do have more than a few ideas and plans for expanding the experience that I was unable to fit in during the development time that I had, including:
changedIncreased range of player interactions, like throwing, doors, and various "flavor interactions" • A more robust phone system (messaging, calling, triggering events, ect) • Boss encounters • Environment upgrades across the board.
Hey everyone!
I just want to start by saying thank you for all the interest and support around POTUS vs The World. Seeing people check out something I made has honestly been surreal.
The game launches March 2nd at a price of $1.99.
I originally made the game more as a personal coping mechanism than anything else. A way to deal with the stress of our reality becoming increasingly absurd on a daily basis. With all said and done, I decided to release it to see if others might enjoy it too.
Post-launch plans:
I plan to release at least one update after launch focused on bug fixes as they come in, balance, and improving / fleshing out the core game-play loop; Which admittedly could use a bit of love. Beyond that, continued support and updates would depend on whether the game earned enough to justify it. With that being said however.. I do have more than a few ideas and plans for expanding the experience that I was unable to fit in during the development time that I had, including:
Increased range of player interactions, like throwing, doors, and various "flavor interactions" • A more robust phone system (messaging, calling, triggering events, ect) • Boss encounters • Environment upgrades across the board.
Thanks again for checking out my work!