Full notes
Full Potion Tycoon update
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Repeated intro
Greetings, potion magnates!
What changed
- Gameplay
- Balance
- Events
It might feel like it was no longer than a fortnight, but it actually took us one and a half years to get to this point. And it was quite a journey, wasn’t it?! Bumpy at times—but hopefully not too much—for you, and a proper rollercoaster ride for us. But believe it or not, now it’s finally over!
Wrapped in a shiny version 1.0 vessel with a handful of fancy embellishments on top, and carrying our letter of love and gratitude inside, Potion Tycoon is set to sail off the Early Access dock into the vastness of the Full Release ocean today!
As for the newly equipped bells and whistles, we tried our best not to disappoint each and every recipient of our quaint brew—be they an ardent alchemy adept or an occasional passerby alike. Whoever removes the cork from the Potion Tycoon’s container, will first find a bunch of freshly overhauled “how-to” tutorials with animated video guidelines, and then will enjoy a greater variety of playable game content along with a large number of balance and quality improvements across the board. Ultimately, they will get to learn the complete, uncut story of a humble shopkeeper's ascent to the top, culminating in the engrossing and decisive Royal Race events. And to top it all off, should they fall in love with what Potion Tycoon has to offer them on the first run-through, they will now be able to relive their potion crafting adventure at a brand-new fictional location while using a custom assortment of tunable management conditions and setups in the Custom Scenario mode.
Please check out the exhaustive list of changes, refinements and fixes below for a more extensive coverage of the 1.0 update, and certainly let us know how you liked it at your own convenience. We do hope that this final Potion Tycoon update manages to bolster positive impressions amongst you, as it has been made—as well as all previous updates to date—with our players in mind and tailored to your wishes with utmost attention and respect!
Last but not least, please accept our heartfelt gratitude for coming all this way along with us and take care! Farewell, potion magnates!
Bewitchingly yours, Snowhound Games and Daedalic Entertainment
Why don't you watch our 1.0 Release Trailer to get ready for the looooong list of additions below!
Headliner Content:
End Game Content
End game story events (e.g. Royal Race) to play through
Ending scene reflecting the player’s specific story finale
Replayability Update
Custom ‘New Game’ scenario with multiple gameplay options and difficulty settings to adjust
New starting location variation with a unique selection of parameters to play at
Tutorial Update
Streamlined introductory sequence for faster new player’s onboarding
Multiple short tutorials on individual game aspects replayable at any time
Easy-to-understand tutorial videos demonstrating more complex mechanics and interactions in action
Overhauled texts and improved visual prompts across the board
Ingredient Acquisition Update
Updated ingredient trader with expanded seeds offering, rebalanced prices, easier access, and improved usability
Additional ways to procure ingredients via Sales Office
8 new ingredients to use in game and all existing ingredients reworked or updated
Steadier ingredient unlocks pacing throughout the game
Balancing Updates
Additional ‘Master’ difficulty level
Multiple customer related adjustments including updated customer budgets, preferences, customer group distributions across different locations, etc.
Adjusted worker mood boosts and debuffs, e.g. from crew quarters equipment and worker seniority
Rebalanced appeal calculation for player-created potions from various factors
Quality-of-life
Source
Changelog.gg summarizes and formats this update. How we read updates.
