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Steam News4 February 20264mo ago

Potion Knight Version 1.1

Steam post image New Features Tutorial MacOS & Linux Support Steam achievements Changes and Improvements Added a cutscene for the Boss Greatly improved snow particle performance Increased enemy detection range Reduce ma

In this update4

Full notes

Full Potion Knight update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

10 fixes5 additions5 changes2 removals
  • Compatibility
  • Gameplay
  • Performance
  • Balance
  • Fixes
  • UI and audio
changedNew FeaturesMacOS & Linux Support
addedChanges and ImprovementsAdded a cutscene for the Boss
changedChanges and ImprovementsGreatly improved snow particle performance
changedChanges and ImprovementsIncreased enemy detection range
changedChanges and ImprovementsImproved enemy VFX
changedChanges and ImprovementsReduced light emission from drops

Potion Knight changes

changedMacOS & Linux Support
addedAdded a cutscene for the Boss
changedGreatly improved snow particle performance
changedIncreased enemy detection range
changedImproved enemy VFX

Steam post image

New Features

  • Tutorial

  • MacOS & Linux Support

  • Steam achievements

Changes and Improvements

  • Added a cutscene for the Boss

  • Greatly improved snow particle performance

  • Increased enemy detection range

  • Reduce max potion splash range

  • Ending screen lets you restart a run immediately (instead of having to go through menu)

  • Improved enemy VFX

  • Made red potion and enemy a different shade of red for better visibility

  • Reduced light emission from drops

  • Added outlines to boost icons to increase visibility

  • Added animations for the crows

  • Tweaked boss (added hit cooldown and upped movement speed)

  • Added color quantization

Bug Fixes

  • Fixed inconsistent shader pixelation

  • Fixed player hand and potion clipping through objects

  • Fixed hand slowly moving out of screen when breaking several objects

  • Removed wall on ledge which couldn't be broken

  • Fixed bad screen scaling by locking aspect ratio (temp fix)

  • Fixed crosshair looking and scaling disproportionately

  • Removed score points from boss shield

  • Fixed spawn wall not breaking properly

  • Fixed button selection not working properly in quit game screen

  • Fixed 10 kill passive effect getting canceled upon taking damage

  • Fixed inconsistent potion trail

  • Fixed boost icons overlapping

Source

Steam News / 4 February 2026

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