Full notes
Full Potion Brew: Co-op update
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What changed
- Gameplay
- UI and audio
- Events
- Maps
- Fixes
- Balance
Potion Brew: Co-op changes
New stuff:
If you brew a potion in a flask, it will now spell its name instead of "Flask"
New Fireplace System. The fireplace can go out, it must be maintained with fuel.
Added 5 new skills, expanding the inventory up to 10 slots.
Added Order Points currency, which can be obtained for completing orders. You can spend them to upgrade your home in the Sphere.
Added SFX for the user interface and main menu.
Added new VFX and SFX for boilers.
Added Fishing! Fishing rod, minigame, fishing system and fish itself.
Added SFX for picking up handfuls of coins.
Added Profession tab (work in progress).
Added new tab in Sphere (services), where you can change the name of the house.
Added a new game mechanic Delivery Ship. This is a ship which will periodically visit your island with orders for potions and ingredients. Rewards will be increased.
Changes:
- Reworked potionsthey are now brighter and prettier. Changed glass material, added emission.
Changed physics of falling items.
Reworked saving items in the house: brewed potions now save.
Now instead of automatic transfer of gold customers will put a handful of coins on the table.
Changed the animation of drawing the sword.
Non-hosts can now open Sphere.
Instead of enemies disappearing, they now become ragdolls!
Now some items in the Build Mode can be put on tables and shelves.
Added a lot of hills and lakes on the map.
Camera shake is now set to 0.33 by default.
Changed the mini-map of the game.
Fixed Bugs:
Fixed a bug where the contents of a potion would disappear after being in your inventory.
Fixed a bug where all animations were slowed down in the crouch and accelerated in the sprint.
Fixed a bug where deterioration of the house could be avoided after a contract.
Fixed a bug where the Skill Points value was not updated after purchasing a skill.
Fixed a bug where gold would dupe after passive sale.
Fixed a bug where deer would get stuck forever. (Poor deer)
And some other details:
The Character menu now displays the nickname above your character.
Your character's arms are now rendered separately, which will prevent clipping
Econimics:
The cost of selling items to a trader is now significantly lower.
XP and gold from contracts is now significantly lower.
Customers' idle time has been reduced.
Happy brewing!
Source
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