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Steam News31 December 20205y ago

Potentia Patch Notes 1.0.3.7

Bug Fix Saving wrong resolution values for some situations issue has been fixed. Distant object's wrong rendering issue in Level 2 has been fixed. Incorrect play of some dialogs has been fixed.

Full notes

Full Potentia update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes1 addition9 changes0 removals
  • Fixes
  • Performance
  • Balance
  • Gameplay
  • UI and audio
fixedSaving wrong resolution values for some situations issue has been fixed.
fixedDistant object's wrong rendering issue in Level 2 has been fixed.
fixedIncorrect play of some dialogs has been fixed.
fixedEnemies' turning behind erroneously in some situations upon takedown has been fixed.
fixedIncorrect locations of shot wounds on enemies has been fixed.
fixedTaking damage after dying issue has been fixed.

Bug Fix

  • Saving wrong resolution values for some situations issue has been fixed.

  • Distant object's wrong rendering issue in Level 2 has been fixed.

  • Incorrect play of some dialogs has been fixed.

  • Enemies' turning behind erroneously in some situations upon takedown has been fixed.

  • Incorrect locations of shot wounds on enemies has been fixed.

  • Taking damage after dying issue has been fixed.

  • Throwing grenade to reverse direction issue has been fixed.

AI

  • AI navigation has been improved.

  • Now, enemy AI detects the player faster when they are close to the player.

  • Enemy AI detection upon the player approaching the enemy from behind by stealth has been improved.

Sound

  • Bullet hit sounds have been improved.

Gameplay

  • Auto reload has been added.

  • Grenade icon has been updated.

  • Grenade physics have been improved.

  • Grenade explosion ugly damage field circle indicator has been discarded.

  • Now, when you shoot at the grenade and if it gets damaged, it immidiately explodes. (Do not give your enemies any chance to run away from your grenades!)

  • When the enemy is very close, the character automatically kicks or stocks the enemy upon fire click.

Source

Steam News / 31 December 2020

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