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Steam News26 August 202510mo ago

26 August - Final update before rest: Bug fixes, QOL and range adjustment

Hello Cops! Hope all of you are peeling good. Big announcement! I'll be away for a week for a work event and I do need some rest from all the updates.

In this update5

Full notes

Full Potato Cop update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes1 addition1 change0 removals
  • Events
  • Gameplay
  • Compatibility
changedBig announcement!I'll be away for a week for a work event and I do need some rest from all the updates. There are some big changes planned but I'm looking at least 2-3 months from now. In the meantime, please accept this patch as tribute.
fixedBug fixesThe bug fixes should only affect controller players.
fixedBug fixesFix character always defaulting to looking left
fixedBug fixesFix moonwalking in the achievements page
added16-direction attack for controllersWhen controller support was added, I didn't want to give controller players an unfair advantage. However, the inconsistent attacks made it an awful experience and it's not a competitive game to begin with. So with that, controller players can still only walk in 8-directions but can attack at more angles now.

Potato Cop changes

changedI'll be away for a week for a work event and I do need some rest from all the updates. There are some big changes planned but I'm looking at least 2-3 months from now. In the meantime, please accept this patch as tribute.
fixedThe bug fixes should only affect controller players.
fixedFix character always defaulting to looking left
fixedFix moonwalking in the achievements page
addedWhen controller support was added, I didn't want to give controller players an unfair advantage. However, the inconsistent attacks made it an awful experience and it's not a competitive game to begin with. So with that, controller players can still only walk in 8-directions but can attack at more angles now.

Hello Cops!

Hope all of you are peeling good.

Big announcement!

I'll be away for a week for a work event and I do need some rest from all the updates. There are some big changes planned but I'm looking at least 2-3 months from now. In the meantime, please accept this patch as tribute.

Bug fixes

The bug fixes should only affect controller players.

  • Fix character always defaulting to looking left

  • Fix moonwalking in the achievements page

16-direction attack for controllers

We did some live play-testing at a convention recently and it was quite apparent that players were struggling with only 8-direction attacks with controllers.

When controller support was added, I didn't want to give controller players an unfair advantage. However, the inconsistent attacks made it an awful experience and it's not a competitive game to begin with. So with that, controller players can still only walk in 8-directions but can attack at more angles now.

Longer attack reach (?)

Due to the update above, I've cleaned up the code and made some changes to how the peeler spawns. It should have a longer range now. Less mechanically skilled player should feel a bit more leniency to their positioning.

Should we name our cop?

Lastly, related to the big updates planned. I'm planning to have a name for our egg-looking main character. Let me know if this is a good idea and send in your suggestions!

That's all folks! Happy peeling!

Source

Steam News / 26 August 2025

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