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Steam News8 August 20187y ago

Beta Update #1. First blood!

Hey there. POSTWORLD beta test is in progress so here comes Beta Update #1. Changes: Added many graphics settings (shadows, vsync, fps limit, etc.

Full notes

Full POSTWORLD update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey there. POSTWORLD beta test is in progress so here comes Beta Update #1. Changes:

What changed

15 fixes8 additions4 changes2 removals
  • Compatibility
  • UI and audio
  • Balance
  • Gameplay
  • Maps
  • Fixes
changedHey there. POSTWORLD beta test is in progress so here comes Beta Update #1. Changes:
addedAdded many graphics settings (shadows, vsync, fps limit, etc.)
addedAdded many game settings (disable melee trail, show NPC health)
addedAdded automatic replacement of broken arm prosthesis if possible
addedAdded Spikes module to modular shield by default
addedAdded camera to show prosthesis installation process during combat

POSTWORLD changes

changedHey there. POSTWORLD beta test is in progress so here comes Beta Update #1. Changes:
addedAdded many graphics settings (shadows, vsync, fps limit, etc.)
addedAdded many game settings (disable melee trail, show NPC health)
addedAdded automatic replacement of broken arm prosthesis if possible
addedAdded Spikes module to modular shield by default
  • Added many graphics settings (shadows, vsync, fps limit, etc.)

  • Added many game settings (disable melee trail, show NPC health)

  • Added automatic replacement of broken arm prosthesis if possible

  • Added Spikes module to modular shield by default

  • Added camera to show prosthesis installation process during combat

  • Added complete English Ares dialogues

  • Added player chests in each capital (Port, Career, Nuclear Power Plant)

  • Added support of large screen resolutions (4k, ultrawide, etc.)

  • Improved UI to show NPC health correctly

  • Improved NPC aim

  • Improved Game Boss preset

  • Fixed “Can’t exit the map on which bandits attacked me” bug

  • Fixed F5/F9 bug with main menu showing after load is completed

  • Fixed overall game balance

  • Fixed Alt-click and Ctrl-click inventory bugs

  • Fixed inventory shuffle logic

  • Fixed inventory health label

  • Removed blood pool on death

  • Fixed missing Russian voice over

  • Fixed prosthesis ability bug

  • Removed items in front of merchants

  • Fixed some sound volume

  • Fixed aim mode for guns

  • Fixed bug when player can interact with objects while not standing in front of them

  • Fixed nuclear silo exit

  • Fixed death effect due to hunger/thirst/energy loss

  • Fixed broken Merchant skill

  • Fixed level design issues

Regards, Screwdriver Entertainment team

Source

Steam News / 8 August 2018

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