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Steam News8 July 20178y ago

Post-War Dreams Version 0.465

Work is steady on Post-War Dreams. Even though the game will be launched as "Early Access" we are fully aware of the whole gaming community's concerns about Early Access, therefore we'll do our best to include as much a

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Full Post War Dreams update

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What changed

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  • Gameplay
addedWork is steady on Post-War Dreams. Even though the game will be launched as "Early Access" we are fully aware of the whole gaming community's concerns about Early Access, therefore we'll do our best to include as much as content possible at launch. With this opportunity, we'd like to stress one more time that, we do NOT see Early Access as a source of income to complete the project. We already have enough funds to finalize the game we want. However, this kind of project is rather "large" in scope, therefore it definately needs player base input. We also want to evolve the story aspect of the game with the feedback from the community. Here is one gif from the new level we've been working on. The climbing animations of the main character are totally place-holder assets, they will be re-worked. Since Post-War Dreams is a 2.5 side-scrolling game, we'd want to experiment with all sorts of platforming action.

Post War Dreams changes

addedWork is steady on Post-War Dreams. Even though the game will be launched as "Early Access" we are fully aware of the whole gaming community's concerns about Early Access, therefore we'll do our best to include as much as content possible at launch. With this opportunity, we'd like to stress one more time that, we do NOT see Early Access as a source of income to complete the project. We already have enough funds to finalize the game we want. However, this kind of project is rather "large" in scope, therefore it definately needs player base input. We also want to evolve the story aspect of the game with the feedback from the community. Here is one gif from the new level we've been working on. The climbing animations of the main character are totally place-holder assets, they will be re-worked. Since Post-War Dreams is a 2.5 side-scrolling game, we'd want to experiment with all sorts of platforming action.

Work is steady on Post-War Dreams. Even though the game will be launched as "Early Access" we are fully aware of the whole gaming community's concerns about Early Access, therefore we'll do our best to include as much as content possible at launch. With this opportunity, we'd like to stress one more time that, we do NOT see Early Access as a source of income to complete the project. We already have enough funds to finalize the game we want. However, this kind of project is rather "large" in scope, therefore it definately needs player base input. We also want to evolve the story aspect of the game with the feedback from the community. Here is one gif from the new level we've been working on. The climbing animations of the main character are totally place-holder assets, they will be re-worked. Since Post-War Dreams is a 2.5 side-scrolling game, we'd want to experiment with all sorts of platforming action.

Source

Steam News / 8 July 2017

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