Full notes
Full PositronX update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
Today we have something very exciting to share with you. Below you will find our official roadmap for year 2019. Do keep in mind that some things may change over the course of the development, but at the same time you can look at this schedule as a sort of indicator of where we’re going with the game.
http://www.scorpiusstudios.com/uploads/games_media/3cd6d-forecast.png We started off with our recent Spring update that brought with it 4 enemy types and brand new stage to fight on.
Summer 2019
The next update will happen this summer and it’ll bring the Disc Gun for you to spin the party with as well as a truckload of new and crazy abilities. To top it all off, you can count on more imprints and challenging achievements.
Autumn 2019
Will feature an even greater number of brand new additions. This fall you’ll be able to test two guns (including incredibly fun Time Gun) against powerful Chargers on Machine Core stage. All this can be used with one of three new characters. And don’t forget about more imprints and abilities!
Winter 2019
We’ll close this year with winter update - and it’ll be the biggest one yet. New stage, more guns, more enemies, more abilities, more imprints, more characters, more achievements, everything that your hearts desire. Stay tuned for more info! For a more detailed list of stuff and released builds take a look here https://steamcommunity.com/app/529970/discussions/0/1696043806550745106/
Source
Changelog.gg summarizes and formats this update. How we read updates.
