HomeGamesUpdatesPricingMethodology
Steam News14 March 20242y ago

Portal with RTX - Update Notes

Release Notes: Added NVIDIA DLSS 3.5 with Ray Reconstruction Added NVIDIA RTX IO support Update dxvk-remix to 0.

Full notes

Full Portal with RTX update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes17 additions5 changes1 removal
  • Performance
  • Gameplay
  • Fixes
  • Maps
  • Events
addedAdded NVIDIA DLSS 3.5 with Ray Reconstruction
addedAdded NVIDIA RTX IO support
addedAdded POM materials
fixedFixed content issues
changedOptimized CPU perf
addedNew “secret” cubes

Portal with RTX changes

addedAdded NVIDIA DLSS 3.5 with Ray Reconstruction
addedAdded NVIDIA RTX IO support
addedAdded POM materials
fixedFixed content issues
changedOptimized CPU perf

Release Notes:

  • Added NVIDIA DLSS 3.5 with Ray Reconstruction

  • Added NVIDIA RTX IO support

  • Update dxvk-remix to 0.4

  • Added POM materials

  • Fixed content issues

  • Optimized CPU perf

  • New “secret” cubes

  • Numerous bug fixes and overall improvements to stability

Source Engine:

  • Updated gameinfo text to allow for main menu logo

  • Added gamelogo.res to account for main menu logo parameters

  • Added new portal_rtx.vmt and .vtf to show main menu logo

  • Added new background image (one variant for widescreen, one variant for non-widescreen) for ordinary background map

  • Added new background image (one variant for widescreen, one variant for non-widescreen) for cake background map

  • Added new new game icons for all main game levels

  • Added new icons for all advanced chambers

  • Added new icons for all challenge chambers

  • Added DX7 hack for fire to allow for some effects to render in places they originally did not

  • Added modified fire particle without smoke to remove flickering in the firepit

RTX Assets:

  • Removed skydome model (replaced with a null model to prevent errors from loading)

  • Improved treeline textures & added a normal map

  • Improved skybox textures in surface-side sequence

  • Fixed IQ issues on the clipboard texture

  • Added heightmaps to the three variants of metal plate wall

  • Added replacement meshes for one/two dot door variants

  • Added replacement mesh for the broken pipe

  • Added a lip to emancipation grids to make them flush with the wall

Source

Steam News / 14 March 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.