Full notes
Full Portal Mortal update
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What changed
- Fixes
- Gameplay
Portal Mortal changes
Fixed an issue, where main menu wouldn't close down after switching primary player from keyboard to gamepad and there was already another local player in the field.
Fixed an issue, where other previously removed local player would spawn in after checkpoint was triggered.
Generally, gamepad + local players should cause much less confusion for now.
Main player will now "steal" the gamepad from other local player, when changing from keyboard to gamepad and there's already other player in the field using the said gamepad.
Other local players will now be destroyed when gamepad disconnects.
Small level changes.
I hope this will ease the confusion, when trying to switch between keyboard+mouse & gamepad and juggle with multiple local players.
Source
Changelog.gg summarizes and formats this update. How we read updates.
