Full notes
Full Portal Fantasy update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
Thanks to all your support and patience as we resolve all the issues that have popped up since launch
We have launched version 1.0.2 a bit ago (and will most likely release 1.0.3 still today to try and fix some delay/lag issues some players are getting in some systems), but we wanted to get the latest improvements to you as fast as possible
MAJOR BUG FIXES
Fix for some quest question marks and exclamation marks that were displaying where they shouldn't - Improvement in the way the game limits the collision in some map items that would allow clipping
BUG FIXES
Improvement in the battle tutorial to avoid the game locking under specific conditions - Fixed an issue where the evolution button would activate with 5 Majesty Stones under special conditions - Fixed a passive icon that was missing - Several dialogue and quest triggers have been improved to activate when they should - Solved an issue with a reward in the second Catacomb
OPTMIZATION
Improved the way the game closes to avoid any of the background services from remaining running - Improvements in some tooltips' text display
QOL
Improvements in how Japanese translations are displayed in several areas of the game - Added version number in the settings menu
Source
Changelog.gg summarizes and formats this update. How we read updates.
