Full notes
Full Portal Dungeon: Goblin Escape update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Balance
- UI and audio
- Gameplay
- Events
Portal Dungeon: Goblin Escape changes
Thanks to your feedback we've made bunch of improvement and fixed to the v1:
fixed that some enemies didn't unload when returning to the Main Hall when you die
fixed opened chests were showing the damage amount making you feel that you are able to destroy it
fixed that it was possible to return to the Lobby without completing the dungeon
fixed holes in the dungeon portal #20
fixed missing sound of some enemies
added volume for enemy sounds
mouse sensitivity default value was decreased and now the default value is 40%
challenges rewards are now calculated based on number of times you need to did the task
upgrade terminals ui now contains information about level and experience points
Source
Changelog.gg summarizes and formats this update. How we read updates.
