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Steam News12 March 20251y ago

Portal Dungeon - Update v1.18

New Character: Treasure Hunter Steam post image Ability: Has a 10% chance to open treasure chests for free.

In this update3

Full notes

Full Portal Dungeon update

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What changed

0 fixes2 additions27 changes0 removals
  • Balance
  • Maps
  • Store
  • Workshop
changedNew Character: Treasure HunterAbility: Has a 10% chance to open treasure chests for free.
changedNew Character: Treasure HunterNormal Attack: Drill deals 100% damage, with a 20% chance to restore 16 HP per attack (increases by 8 every 10 levels).
changedNew Character: Treasure HunterSkill 1: Fired drill deals 150% damage every 0.25 seconds, lasting 3 seconds.
changedNew Character: Treasure HunterSkill 2: Forces enemies to attack you, gaining 500% counterattack damage and reducing all damage taken by 35% for 6 seconds.
changedNew Character: Treasure HunterSkill 3: Uses treasure-hunting skills to dig for treasure chests, with a chance to find some gold.
changedNew Character: Treasure HunterSkill 4: Summons a giant drill from the ground to deal 180%X10 damage to the target.

Portal Dungeon changes

changedAbility: Has a 10% chance to open treasure chests for free.
changedNormal Attack: Drill deals 100% damage, with a 20% chance to restore 16 HP per attack (increases by 8 every 10 levels).
changedSkill 1: Fired drill deals 150% damage every 0.25 seconds, lasting 3 seconds.
changedSkill 2: Forces enemies to attack you, gaining 500% counterattack damage and reducing all damage taken by 35% for 6 seconds.
changedSkill 3: Uses treasure-hunting skills to dig for treasure chests, with a chance to find some gold.

New Character: Treasure Hunter

  • Steam post image

  • Ability: Has a 10% chance to open treasure chests for free.

  • Normal Attack: Drill deals 100% damage, with a 20% chance to restore 16 HP per attack (increases by 8 every 10 levels).

  • Skill 1: Fired drill deals 150% damage every 0.25 seconds, lasting 3 seconds.

  • Skill 2: Forces enemies to attack you, gaining 500% counterattack damage and reducing all damage taken by 35% for 6 seconds.

  • Skill 3: Uses treasure-hunting skills to dig for treasure chests, with a chance to find some gold.

  • Skill 4: Summons a giant drill from the ground to deal 180%X10 damage to the target.

New Items

  • Steam post image

  • Magical Girl Staff: When the player's shield drops below 50%, a companion is summoned, restoring 50% shield and dealing 1500% (each additional increases by 500%) of max shield as large-area damage. Cooldown: 180 seconds (each additional reduces cooldown by 30 seconds, minimum cooldown: 60 seconds). Steam post image

  • Golden Armor: Each time you are attacked by a monster, there is a 30% chance to gain 20 gold (each additional increases by 10, max 100 gold). A maximum of 5000 gold can be obtained per stage (does not work in non-combat or boss stages).

Balance Adjustments

  • Increased movement speed for all characters

  • Warrior: Skill 1 Variant 3: Size 100% > 150% Skill 3 Variant 1: Damage reduction 50% > 75% Skin 4: Probability 30% > 35%

  • Warlock: Skill 1 Variant 2: Size 125% > 150% Skin 4: When ability activates, weapon size 200% > 300%

  • Archer: Skill 1 Variant 3: Damage multiplier 50% > 100% Skill 2 Variant 1: Damage multiplier 50% > 100% Skill 3 Variant 1: Damage multiplier 50% > 100% Skill 3 Variant 3: 10% > 20%

  • MageNormal Attack: Damage multiplier 120% > 150% Skill 1 Variant 1: Damage multiplier and explosion range 150% > 180% Skill 2 Variant 3: Range increase 100% > 60% Skin 1: Weapon size increased by 50% Skin 1: Damage multiplier 400% > 750%
  • NinjaSkill 1 Variant 1: Explosion range increased by 100% Skill 2 Variant 3: Explosion range increased by 100% Skill 3 Variant 3: Movement speed increase 50% > 85% Skin 1: Damage multiplier 50% > 100%
  • Soldier: Normal Attack: Damage multiplier 100% > 115% Skill 2 Variant 2: Damage multiplier 1500% > 2000%

  • Jack: Skill 1 Variant 1: Damage multiplier 50% > 150% Skill 1 Variant 3: Size 300% > 400% Skill 2: Cooldown 7 seconds > 6 seconds Skin 1: Range 200% > 300%

  • Corgi: Skill 3 Variant 1: Cooldown reduction 33% > 50% Skill 3 Variant 3: Attack speed 50% > 100% Skill 4 Variant 1: Cooldown reduction 33% > 50% Shotgun bullet count 10 > 5, Damage multiplier 25% > 70%

  • CatNormal Attack: Damage multiplier 180% > 200% Skill 1 Variant 1: Damage multiplier 500% > 600% Skill 3 Variant 3: Size 100% > 150% Skill 4 Variant 1: Additional uses +1 > +2 Skill 4 Variant 3: Missile damage increased by 50%
  • Zombie: Health: 12 > 14 Attack Power: 6 > 6.5 Skill 1 Variant 2: Movement speed increase 50% > 100% Skill 3: Duration 4 seconds > 6 seconds Skill 3 Variant 2: Size 100% > 200% Skill 4 Variant 3: Probability 35% > 50% Skin 3: Damage multiplier 150% > 200%

  • Engineer: Normal Attack: Damage multiplier 100% > 130% Skill 3 Variant 2: Damage multiplier 10% > 20% Skin 2: Attack speed reduction 35% > 15%

  • Berserker: Skill 1 Variant 1: Damage multiplier 100% > 250%, Life consumption 10 > 20% Skill 1 Variant 3: Damage multiplier 20% > 40% Skill 3 Variant 1: Health recovery 20% > 35% Skin 2: Additional uses +1 > +3

  • Insect Queen: Skill 2 Variant 2: Size 50% > 150% Skill 4 Variant 1: Damage multiplier 200% > 450%

  • Robot: Skill 1 Variant 2: Duration 3 seconds > 5 seconds

  • Hamster: Skill 1 Variant 2: Size 100% > 150% Skill 3 Variant 2: Movement speed 50% > 100%

  • PaladinWeapon size increased by 50% Skill 4 Variant 2: Size 50% > 100%
  • Shield Soldier: Normal Attack: Damage multiplier 300% > 380% Skill 2 Variant 1: Cooldown 33% > 40% Skill 4 Variant 2: Range 50% > 100% Skin 2: Size 200% > 280% Skill 3: Summons now have 50% damage reduction

  • Pets: Kitten: Movement speed 1 > 1.5 Tortoise: Health increase 50% > 100% Frog: Jump count 2 > 4 Drone: Damage multiplier 30% > 60% Watermelon: Damage multiplier 30% > 100%

  • TalentsDefense Ultimate Talent: Starting health increased from 50 > 80, health gain per level 2 > 10
  • Items: Vampire Bat: Trigger probability 2% > 3.5% Slime Crown: Damage multiplier 25% > 40% Fearless Cannon: Damage multiplier 50% > 100% Octopus: Damage multiplier 200% > 300% Fortified Hammer: Damage multiplier 10% > 20% Smile Skull Bomb: Damage multiplier 300% > 800% Horn Hat: Damage multiplier 200% > 400% Stun Gun: Damage multiplier 250% > 500% Energy Glove: Damage multiplier 2000% > 3000% Gift from Beyond the Grave: Damage multiplier 1000% > 2000%

Source

Steam News / 12 March 2025

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