Full notes
Full Portable Farm update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
-Rain now should not un-till the ground as it hydrates blocks -Rain no longer is attached to the watering can value, so those with upgraded watering cans will see the rain work less efficiently, but still work as originally intended. -If a crop does not require tilled ground to be planted (Ex: Flowers), when watered it will let the ground grow grass again under it. -Pumpkins and melons hurt the plot health a bit more now, while wheat hurts the plot less now -Harvestability threshold raised on all crops to ensure profits are always made, so users can make less mistakes on their own, but waiting till the crop is fully grown (a bit longer than when the crop is first able to be harvested) still provides the most profit.
Source
Changelog.gg summarizes and formats this update. How we read updates.
