HomeGamesUpdatesPricingMethodology
Steam News1 April 20242y ago

Happy First Anniversary!

Hello, POSTAL Dudes and Does! Happy April Fools' Day! Today marks a special occasion, and a very important milestone that we never thought we’d reach: the day POOSTALL Royale turns one year old!

Full notes

Full POOSTALL Royale update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello, POSTAL Dudes and Does!

What changed

0 fixes7 additions4 changes0 removals
  • Maps
  • Gameplay
  • UI and audio
  • Balance
changedWhat We've Been Cooking:Improved and expanded maps and hub area
addedWhat We've Been Cooking:New weapons (two will be added in the next patch, more are still being designed)
changedWhat We've Been Cooking:Improved HUD functionality
changedWhat We've Been Cooking:Redesigned UI elements
addedWhat We've Been Cooking:New announcer lines
changedWhat We've Been Cooking:Improved Pigeon Mission

POOSTALL Royale changes

changedImproved and expanded maps and hub area
addedNew weapons (two will be added in the next patch, more are still being designed)
changedImproved HUD functionality
changedRedesigned UI elements
addedNew announcer lines

Happy April Fools' Day! Today marks a special occasion, and a very important milestone that we never thought we’d reach: the day POOSTALL Royale turns one year old!

We weren’t kidding when we said we’d still work on this and give you updates for free! This is a passion project and we’re in this for the long haul. Expect more updates to come to this little passion project of ours in the future, and hopefully more frequently. We’ve got one in the works already, and we’re hoping it’s a doozy! The list below should give you all an insight into what we’ve been cooking over the past year.

Thank you all for sticking by us for our first year, and remember: GO POOSTALL! - The C Team

What We've Been Cooking:

  • Improved and expanded maps and hub area

  • New weapons (two will be added in the next patch, more are still being designed)

  • Selectable costumes (models are still placeholders and subject to change)

  • Improved HUD functionality

  • Redesigned UI elements

  • New announcer lines

  • Improved Pigeon Mission

  • New loading screen art for each playable map

  • New pickup items (food, Kevlar armor)

  • Added song for Credits

  • New hidden song by Fudge Packard (low chance of playing in Menu and Credits)

  • "Quit to Desktop" function from the Pause Menu

  • New playable characters!

Source

Steam News / 1 April 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.