Full notes
Full Pool Cleaning Simulator update
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What changed
- Gameplay
- Maps
- UI and audio
- Fixes
- Performance
Hey there!
We wanted to let you know that we've just rolled out a hotfix that addresses few issues that you brought to our attention and a couple of improvements that we've managed to squeeze in just in time for you to enjoy!
We're still working hard on the big update, but we need to be sure it's working perfectly before we can show you a little bit more of it, stay tuned :)
List of changes:
We fixed some detection issues so frequency of items falling out of bounds should be reduced to minimum - when it happens the items should return to the map safely
Tools sounds are now linked to volume mixers so they will now react to changes to both Master and SFX sound settings
Changed a little order of task on Murder 1 to be more coherent with mission flow
Fixed cleaning calculations on Murder 2
Optimized UI assets to further reduce memory usage
Fixed issue when you have to confirm company name with Enter key to proceed
Happy cleaning,
Pool Crew & Friends
Source
Changelog.gg summarizes and formats this update. How we read updates.
