In this update3
Full notes
Full PomoTrain: Rabbit Town update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello, Station Managers!
What changed
- Balance
- UI and audio
- Security
- Fixes
PomoTrain: Rabbit Town changes
This week, we’ve adjusted the coin balance to improve idle gameplay and make train operations more rewarding. We’ve also enhanced the Gacha animations for improved visual flair. Check out the full details below!
SYSTEM & BALANCE ADJUSTMENTS
Increased Coin Earnings
To make gameplay more enjoyable, we’ve increased the overall coin acquisition rate.
Running Coin Bonus
Coins can now be earned while the train is in motion.
Pomodoro System Improvements
Adjusted the logic so bonuses can still be obtained even if a Pomodoro session is interrupted.
Upgrades & Achievements
- AchievementsAdded new achievements related to quality-of-life features.
- UpgradesAdded new quality-of-life upgrade items and repositioned the Pomodoro Bonus Effect.
UI/UX & VISUAL IMPROVEMENTS
Gacha System
Improved Gacha animations.
Improved Gacha UI.
Pomodoro UI
Updated the Result Window UI.
Fixed multilingual text issues.
Train Cabin UI
Improved the Cabin UI design.
Main Environment Improvements
- Object PlacementAdjusted spacing and random generation logic for trees and traffic lights in the main window to create a more natural look.
BUG FIXES
- Google Integration IssueFixed an issue where unnecessary security warning text appeared when enabling Google Calendar sharing.
- Collection Display ErrorFixed an issue where the Zombini and Mamang characters were misaligned in the Collection.
- Environment Icon IssueFixed an issue where the menu would not close when clicking the active environment icon again.
- Rain Effect ImprovementFixed an issue where the screen became excessively dark when the rain effect was applied while the background was turned off.
Source
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