In this update6
Full notes
Full PolyZ update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Server
- Performance
- UI and audio
- Gameplay
- Maps
- Balance
PolyZ changes
- Bladehero
⚠️ IMPORTANT: Official Server Wipe
All official servers will undergo a full wipe at 1 PM GMT+1 today to ensure a smooth transition to the new update.
Crucial Fixes & Stability
Fixed a CRUCIAL bug: Players will no longer lose inventory items upon disconnecting or server restart. Your hard-earned gear is now safe!
- Fixed a CRUCIAL bugThe unlimited Rocket ammo glitch has been resolved. Rockets are a precious resource once again.
Fixed Saves: You can now load and use your saved games from older versions without any issues.
Fixed Vehicle Collision: Vehicles can no longer drive through one another, making for more realistic and challenging traffic situations.
Fixed Vehicle Handling and speed: Ambulance is now comfortable to drive and doesn't feel sluggish and slow at everything.
- Fixed SpawningResolved an issue where you could spawn inside your foundation pieces and get stuck upon loading into the game.
Fixed Weapon Holding: Your character will no longer hold a weapon after entering a vehicle.
- Fixed Recoil AnimationCorrected an issue that caused the character to react erratically to gun fire, making weapon handling feel much smoother.
Visual & Audio Improvements
- New Visuals for the Table SawThe table saw now has cosmetic visuals! Wood is now visible when added to the saw, and the saw blade spins while you're cutting.
Redesigned Moon & Stars: We've replaced the stars with higher-quality visuals and redesigned the moon for a more detailed look.
Improved Sky & Clouds:
Cloud shadows now render on the ground.
Increased cloud speed by 30% for a more dynamic sky.
Added subtle sky cloud wisps.
Fixed a cloud rendering issue that occurred when lowering graphics settings.
Brighter Nights: Nighttime is now brighter, making it easier to navigate the world after sunset.
Grass & Foliage Overhaul:
Added physical interaction for grass foliage—now you can see your character moving through it.
Improved grass movement to better react to the weather wind system.
Further optimized new grass meshes by limiting movement (WPO) based on distance from the player, improving performance.
Player & Gameplay Features
New System: Free Look: You can now free look while running! (Default Key: Left Alt)
New System: Map: A map system has been added to help you navigate the world. (Default Key: M)
New System: Creative Mode: Available from the Main Menu, this new mode allows you to build and experiment freely without the constraints of survival.
Body Flashlight: A new body flashlight is available, allowing you to see at night while holding a weapon. You can toggle it on/off. (Default Key: L)
This new flashlight uses a battery system, requiring a new Battery Cell item to function.
- Vehicle Push MechanicAdded a vehicle push mechanic via the interaction menu when aiming at a vehicle. This will help you unstuck your vehicles from tight spots.
Actions Menu: The inventory screen now includes an actions menu, allowing your character to perform various emotes and actions.
Improved Camera System: The camera system has been improved, with better collision handling in tight spaces like buildings, making movement feel much more user-friendly.
Weapon & Combat Balancing
Shotgun Rework:
Increased shotgun reload speed by 50%.
Fixed the shotgun reload animation.
Changed the recoil values to be more balanced.
RPG Rework:
Increased the rocket projectile speed by 50%.
Decreased the rocket explosion damage radius and added a damage falloff to make explosions feel more realistic.
Changed the recoil values to be more balanced.
- Corrected Holding PositionsThe holding positions for the Shotgun and RPG have been corrected to look more natural.
- Assault Rifle FixFixed an issue with the Assault Rifle magazine displaying 999 ammo.
UI & Quality of Life
Server Listings:
Added a Current Ping section in the server listings so you can see your latency before joining.
The player count now displays LOW, MEDIUM, HIGH, or FULL instead of a specific number, giving you a better idea of server population.
New UI:
The UI in the health menu has been changed for a cleaner look.
A World UI for vehicles now indicates when the engine part is either destroyed or removed.
Offline Mode: You can now play PolyZ without an internet connection!
Main Menu Redesign: The main menu scene has been completely redesigned for a fresh look.
- Disabled NPC Health UIThe health UI for NPCs has been disabled.
Source
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