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Steam News29 December 20256mo ago

Update: v0.8H

Merry Christmas and Happy New Year, everyone! I'm alive, and I'm excited to bring you an update that's going to shake up gameplay across all of Polymino's game modes!

Full notes

Full Polymino update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix6 additions1 change0 removals
  • Gameplay
  • Events
  • UI and audio
  • Server
  • Fixes
addedMerry Christmas and Happy New Year, everyone!
changedI'm alive, and I'm excited to bring you an update that's going to shake up gameplay across all of Polymino's game modes! This update features tricks (special moves), which reward stylish play with points, Ability Meter, and more!
addedI've also added a few audiovisual effects and some UI improvements to this update, check out the full patch notes below!
addedAdded tricks , special moves that grant rewards such as points, combo, and Ability Meter All available tricks are documented on the wiki , but you'll stumble upon most of them by playing well and playing with style B)
addedAdded a sound effect for swapping blocks
addedAdded a bit more visual flair to the animations in multiplayer lobby chat

Merry Christmas and Happy New Year, everyone!

I'm alive, and I'm excited to bring you an update that's going to shake up gameplay across all of Polymino's game modes! This update features tricks (special moves), which reward stylish play with points, Ability Meter, and more!

I've also added a few audiovisual effects and some UI improvements to this update, check out the full patch notes below!

Oh, and Polymino is 75% off for the Steam Winter Sale!

  • Added tricks, special moves that grant rewards such as points, combo, and Ability Meter

    • All available tricks are documented on the wiki, but you'll stumble upon most of them by playing well and playing with style B)

  • Added a sound effect for swapping blocks

  • Added a bit more visual flair to the animations in multiplayer lobby chat

  • "Play Again" now goes to difficulty selection instead of immediately starting another round at the same starting difficulty

  • Added feedback when saving replays

  • Internal changesfixed some linter errors and simplified the way player properties are accessed throughout the codebase

Source

Steam News / 29 December 2025

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