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Steam News1 April 20233y ago

New UI, New Lobby, New Traps/Doors, New Achievement/Mission System, and more!

Hi everyone! End of the month update coming in hot! Changelog: Updated User Interface. - Updated Lobby Visuals. - Added new Trap: Electric Container (Does 80 damage to anything that goes through it.

Full notes

Full Polygone update

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What changed

0 fixes1 addition0 changes0 removals
  • UI and audio
addedUpdated User Interface. - Updated Lobby Visuals. - Added new Trap: Electric Container (Does 80 damage to anything that goes through it.) - Added Achievement/Mission System. (Testing Achivements based on Total Kills, and Total Traps used. More planned.) - Added doors that need to be opened using points. - Converted more ground assets to physics objects for more interesting interactions. - Added Auto-System Profiler for initial graphics settings.

Polygone changes

addedUpdated User Interface. - Updated Lobby Visuals. - Added new Trap: Electric Container (Does 80 damage to anything that goes through it.) - Added Achievement/Mission System. (Testing Achivements based on Total Kills, and Total Traps used. More planned.) - Added doors that need to be opened using points. - Converted more ground assets to physics objects for more interesting interactions. - Added Auto-System Profiler for initial graphics settings.

Hi everyone! End of the month update coming in hot!

Changelog:

  • Updated User Interface. - Updated Lobby Visuals. - Added new TrapElectric Container (Does 80 damage to anything that goes through it.) - Added Achievement/Mission System. (Testing Achivements based on Total Kills, and Total Traps used. More planned.) - Added doors that need to be opened using points. - Converted more ground assets to physics objects for more interesting interactions. - Added Auto-System Profiler for initial graphics settings.

Source

Steam News / 1 April 2023

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