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Steam News18 February 20264mo ago

POLYGON 2 needs your support

Hello, friends. Right now I am focused on developing POLYGON // - a new version of the project with large-scale maps, vehicles, and a full-fledged destruction system.

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Full POLYGON update

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Repeated intro

Hello, friends.

What changed

0 fixes2 additions3 changes0 removals
  • Maps
  • Performance
  • Server
  • Gameplay
addedRight now I am focused on developing POLYGON // - a new version of the project with large-scale maps, vehicles, and a full-fledged destruction system.
changedDeveloping a game of this level requires serious resources. I continue to work as an indie developer and handle most of the tasks myself: programming, networking, optimization, destruction systems, vehicle mechanics, and much more.
changedBut to accelerate development, bring in specialists, pay for servers, and maintain technical infrastructure, I need additional support.
changedIn it, I go into much greater detail about the technical implementation, network synchronization issues, CPU optimization, and all the difficulties I faced during development. The post includes a large number of videos with tests and prototypes.
addedIn addition, the first look at the new character has already been published on Patreon .

Right now I am focused on developing POLYGON // - a new version of the project with large-scale maps, vehicles, and a full-fledged destruction system.

Developing a game of this level requires serious resources. I continue to work as an indie developer and handle most of the tasks myself: programming, networking, optimization, destruction systems, vehicle mechanics, and much more.

But to accelerate development, bring in specialists, pay for servers, and maintain technical infrastructure, I need additional support.

If you would like to help the development of POLYGON // and become part of its history - you can support the development of POLYGON //.

I have also published an extended version of the development diary dedicated to the destruction system.

In it, I go into much greater detail about the technical implementation, network synchronization issues, CPU optimization, and all the difficulties I faced during development. The post includes a large number of videos with tests and prototypes.

In addition, the first look at the new character has already been published on Patreon.

You can support the development here: https://www.patreon.com/redaster_polygon

https://boosty.to/redaster_studio

Thank you for your support ❤️! It is truly very important for the development.

Source

Steam News / 18 February 2026

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