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- Poly Universe
Update 0.9.1.0 - Professions
Morning, everyone! Version 0.9.1.0 adds a much needed change to how workers are assigned to buildings. The problem up until now was this: A building has an ideal number of workers that you have declared should work ther…
Announcement2 changesUI/audio - Poly Universe
Update! 0.9.0.3
Hi all- Version 0.9.0.3 is live! This is a small update that addresses some of the suggestions folks had in the comments: The Professions menu now shows advanced buildings that were missing from it before. The Professio…
Announcement2 changesFixGameplay - Poly Universe
Update 0.9.0.2
Hi all- Version 0.9.0.2 is live, and it fixes a few important problems. For one, the movement speed of your citizens wasn't being initialized until you looked at the world they lived on. So if you loaded a game with mul…
Announcement1 changeUI/audio - Poly Universe
January Update - Story Mode
Hello everyone! I've just wrapped up a major update to Poly Universe, including a bunch of advanced resources, new building types, and a story/campaign mode. So here's what's in the latest build, which I'm affectionatel…
Announcement4 changesGameplay - Poly Universe
Roadmap Update - Modding!
It took a bit of work, but I've gotten Poly Universe to the point where much of the content is moddable and the process for modding is (hopefully!) quite easy. To create your own mod, you can start by downloading the sa…
Announcement1 changeWorkshop - Poly Universe
Game Roadmap Update! (number 1 of many)
I just realized I didn't really announce this in any 'official' capacity, but: Roads and Bridges have been added to the game! Roads and bridges can be found in their own tab on the central 'Build' menu, and come in two…
Announcement1 changeGameplay


