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Steam News16 March 20233y ago

Regular Update v1.14 (Mar 16, 2023)

This regular update contains a few wanted features such as auto-save and quest notifications. This update also includes a crash fix for the villager AI, other fixes and various QoL improvements.

Full notes

Full Poly Skies update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix3 additions3 changes0 removals
  • Fixes
  • UI and audio
  • Performance
  • Gameplay
changedThis regular update contains a few wanted features such as auto-save and quest notifications. This update also includes a crash fix for the villager AI, other fixes and various QoL improvements. Also, Steam Spring Sale is here at 5pm GMT!
changedADDED: - Steam Rich Presence - Auto-save feature, saving every 10 minutes - Buildings will now appear to be on fire if damaged - Notifications below quest button if quest available/completed
addedGENERAL CHANGES: - Portals can now only be moved onto the same island they were built on (fixes Island unlock exploit) - Pressing spacebar/options menu to pause/resume sets speed to previous instead of simply 1x
addedUI: - 'Food Shortage' quest now correctly says 'Plot' instead of 'Farm' - Trading Strawberries now displays the correct value - Added which tier each buildings belongs to in tooltips - Save/Load game list now scrolls correctly - List of save games is now sorted by most recent - Overwriting a save file now requires confirmation - Lore unlock progress added to the Milestones panel - Building tiers now correctly mark as unlocked in the Milestones panel - Replaced missing sprites on the villager renaming UI - Scene fading
fixedFIXES: - [Crash fix] Overflow error when a villager tries to submit a non-existent resource - Being able to build more than 1 Mooring (limit is 1 per game) - Cancelling a building move now correctly restores that building to it's original state - Building radius circles no longer enabled on load - Fixed "Tree Cutting" quest, no longer repeats infinitely
addedPERFORMANCE: - Added LODs/culling to distant trees and grass, decreasing load on the CPU - Optimized villagers that are assigned to Watch Balloons

Poly Skies changes

changedThis regular update contains a few wanted features such as auto-save and quest notifications. This update also includes a crash fix for the villager AI, other fixes and various QoL improvements. Also, Steam Spring Sale is here at 5pm GMT!
changedADDED: - Steam Rich Presence - Auto-save feature, saving every 10 minutes - Buildings will now appear to be on fire if damaged - Notifications below quest button if quest available/completed
addedGENERAL CHANGES: - Portals can now only be moved onto the same island they were built on (fixes Island unlock exploit) - Pressing spacebar/options menu to pause/resume sets speed to previous instead of simply 1x
addedUI: - 'Food Shortage' quest now correctly says 'Plot' instead of 'Farm' - Trading Strawberries now displays the correct value - Added which tier each buildings belongs to in tooltips - Save/Load game list now scrolls correctly - List of save games is now sorted by most recent - Overwriting a save file now requires confirmation - Lore unlock progress added to the Milestones panel - Building tiers now correctly mark as unlocked in the Milestones panel - Replaced missing sprites on the villager renaming UI - Scene fading
fixedFIXES: - [Crash fix] Overflow error when a villager tries to submit a non-existent resource - Being able to build more than 1 Mooring (limit is 1 per game) - Cancelling a building move now correctly restores that building to it's original state - Building radius circles no longer enabled on load - Fixed "Tree Cutting" quest, no longer repeats infinitely

This regular update contains a few wanted features such as auto-save and quest notifications. This update also includes a crash fix for the villager AI, other fixes and various QoL improvements. Also, Steam Spring Sale is here at 5pm GMT!

ADDED:

  • Steam Rich Presence
  • Auto-save feature, saving every 10 minutes

Buildings will now appear to be on fire if damaged - Notifications below quest button if quest available/completed

GENERAL CHANGES: - Portals can now only be moved onto the same island they were built on (fixes Island unlock exploit) - Pressing spacebar/options menu to pause/resume sets speed to previous instead of simply 1x

UI: - 'Food Shortage' quest now correctly says 'Plot' instead of 'Farm' - Trading Strawberries now displays the correct value - Added which tier each buildings belongs to in tooltips - Save/Load game list now scrolls correctly - List of save games is now sorted by most recent - Overwriting a save file now requires confirmation - Lore unlock progress added to the Milestones panel - Building tiers now correctly mark as unlocked in the Milestones panel - Replaced missing sprites on the villager renaming UI - Scene fading

FIXES: - [Crash fix] Overflow error when a villager tries to submit a non-existent resource - Being able to build more than 1 Mooring (limit is 1 per game) - Cancelling a building move now correctly restores that building to it's original state - Building radius circles no longer enabled on load - Fixed "Tree Cutting" quest, no longer repeats infinitely

PERFORMANCE: - Added LODs/culling to distant trees and grass, decreasing load on the CPU - Optimized villagers that are assigned to Watch Balloons

If you experience any bugs please report them on the discussions board or my Discord . The demo version of the game has also been updated with all recent changes.

Thanks, Matt.

Source

Steam News / 16 March 2023

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