Full notes
Full Poly Fighter update
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What changed
- Gameplay
- Events
- Maps
- Balance
- UI and audio
The new Poly Fighter playtest is officially live, and you can jump in right now!
The playtest runs until Sunday only, so dive in, try out the new systems, and tell us what you think. Get access directly on Steam.
What’s new since the previous playtest
This new build represents a major step forward, with big changes to structure, progression, combat, and content.
Here’s what returning players will notice immediately:
STRUCTURE UPDATES
3 Acts
Runs now take you through three full acts, giving more progression, challenge, and variety.
Visible Reward Types
Every node on the map now displays the category of reward you’ll earn if you win:
Special Move
Super Move
Evasive Move
Passive Perk
Dynamic Enemy Scaling
Opponent AI behavior, health, and power scale based on:
where you encounter them on the map;
which act you’re in.
Improved Enemy Rewards
Defeating opponents now grants rewards that scale with act progression.
GAMEPLAY UPDATES
Medium Attack Added
A new button that expands neutral options, pressure, and combo routes.
Expanded Move Loadout
You can now equip:
Up to 4 Specials
Up to 2 Supers
All specials and supers can be executed standing or crouching, and some have air versions to explore.
Reworked Combo System
The combo system is now much more lenient, with universal "gatling" combos for all characters.
Universal Grab
Every fighter now has access to a universal grab, giving new offensive and defensive options.
CONTENT UPDATES
40 Playable Characters
Up from 14 in the previous playtest.
Triple the Number of Moves
There are far more moves to collect, experiment with, and build around.
Signature Moves
Some fighters now offer exclusive Signature Moves that can only be obtained from them. Our goal is for every fighter to have at least one unique move in future builds.
WE WANT YOUR FEEDBACK!
Thank you for playing, and see you in the arena! 🥊💥
The HeartLoop Games Team
Source
Changelog.gg summarizes and formats this update. How we read updates.
