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Steam News26 July 20169y ago

1.0.4 Patch

Another day, another patch! In today's patch we introduce some small improvements requested by players, as well as fixing a few minor bugs and tightening security around leaderboard submissions.

Full notes

Full Poly Bridge update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes0 additions5 changes0 removals
  • Security
  • Compatibility
  • Performance
  • Gameplay
  • Server
changedAnother day, another patch! In today's patch we introduce some small improvements requested by players, as well as fixing a few minor bugs and tightening security around leaderboard submissions.
changedTwo new launch parameters have been added:noscaling : prevents the UI from automatically scaling since it can cause issues on some Linux multi-monitor setups
changedTwo new launch parameters have been added:nobackground : prevents the game from running in the background since it can cause GPU over-use on some setups
changedGrid changesAs requested by a few players, disabling grid-snapping will no longer entirely hide the grid, but rather make it more transparent, allowing you to still maintain the visual guides for symmetry but not forcing you to build on-grid. The game will now also correctly remember your grid settings between play-sessions.
changedLeaderboard cheatingWe've implemented more client-side checks to minimize submissions from hackers, and are almost finished with our automated tool to monitor leaderboards 24/7 and ban offending players. A reminder that we use a server-side shadow-banning system, more info at https://en.wikipedia.org/wiki/Stealth_banning
fixedBug fixesFixed exploit on Wrecking Ball vehicle which allowed 'cheated' solutions to 100m level

Another day, another patch! In today's patch we introduce some small improvements requested by players, as well as fixing a few minor bugs and tightening security around leaderboard submissions.

New launch parameters

Two new launch parameters have been added:

  • -noscaling : prevents the UI from automatically scaling since it can cause issues on some Linux multi-monitor setups

  • -nobackground : prevents the game from running in the background since it can cause GPU over-use on some setups

Grid changes

As requested by a few players, disabling grid-snapping will no longer entirely hide the grid, but rather make it more transparent, allowing you to still maintain the visual guides for symmetry but not forcing you to build on-grid. The game will now also correctly remember your grid settings between play-sessions.

Leaderboard cheating

We've implemented more client-side checks to minimize submissions from hackers, and are almost finished with our automated tool to monitor leaderboards 24/7 and ban offending players. A reminder that we use a server-side shadow-banning system, more info at https://en.wikipedia.org/wiki/Stealth_banning

Bug fixes

  • Fixed exploit on Wrecking Ball vehicle which allowed 'cheated' solutions to 100m level

  • Line tracer would occasionally crash when filling with segments of 1.0m length

  • Some minor bugs with the Twitch integration

In keeping with the tradition here's a cool picture from our artist Javier And as always a big thank you to all our players for providing feedback, bug reports and great ideas to improve the game!

Source

Steam News / 26 July 2016

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