Full notes
Full Poly Bridge update
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What changed
- Gameplay
- Fixes
- Workshop
Another patch today, bringing you a couple of player-requested features and a few bug fixes.
Budget Auto-save
Many have asked for it, so here it is! Every time you complete a successful simulation run and the "Level Complete" dialog is displayed, the game will automatically save the bridge design to a new "Budget Autosave" slot available in the Load panel, only saving when the budget is lower than the already existing save, making it easy to keep track of your lowest-budget bridge for a specific level without having to manually save it.
Extra-wide aspect ratios and multi-monitor setups
We've fixed the bug that was preventing all the available resolutions from showing correctly in the Video Settings in-game. If you're on a multi-monitor setup and the game is using the wrong display by default, you can change that by pressing and holding the 'Alt' key (or 'Shift') as soon as you launch the game, a dialog will appear where you can change the 'Display' drop-down to a different display.
Changes in 1.0.3
New: Budget Autosave
New: Custom shapes in Sandbox are colored according to the selected Theme
Bugfix: Sandbox was preventing Workshop submissions with over 99 pieces used in the solution of an unlimited resource
Bugfix: When flipping horizontally and pasting a split-joint, the attachment-side indicator would not flip correctly
- BugfixExtra-wide aspect ratios not showing all available resolutions in Settings
Bugfix: Zero-thickness selection area causing selection of wrong items
As always, a big thank you to our dedicated players who take the time to let us know about bugs and provide input into improving the game and suggesting useful features. Here's some fun sheep having lots of fun in Funland!
Source
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