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Steam News8 May 201610y ago

0.75b Hotfixes

Due to the increased complexity of interactions in the recently released Sandbox, we've found the need to push out regular bug fixes over the past week. Below you'll find a list of the contents for these updates.

Full notes

Full Poly Bridge update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes4 additions3 changes1 removal
  • Gameplay
  • UI and audio
  • Fixes
  • Workshop
changedDue to the increased complexity of interactions in the recently released Sandbox, we've found the need to push out regular bug fixes over the past week. Below you'll find a list of the contents for these updates. Thank you for your patience and support in providing bug reports!
fixed0.75b-p3Fixed issue with save panel interface in Sandbox for new players
added0.75b-p3Added 'snap to grid' modifier when moving custom shape points in Sandbox
added0.75b-p3Added a preview of your bridge when loading a savefile
added0.75b-p3Added ability to move/zoom the hydraulic controller window
changed0.75b-p3Increased 'speed change' range to 10%-500% on checkpoints

Poly Bridge changes

changedDue to the increased complexity of interactions in the recently released Sandbox, we've found the need to push out regular bug fixes over the past week. Below you'll find a list of the contents for these updates. Thank you for your patience and support in providing bug reports!
fixedFixed issue with save panel interface in Sandbox for new players
addedAdded 'snap to grid' modifier when moving custom shape points in Sandbox
addedAdded a preview of your bridge when loading a savefile
addedAdded ability to move/zoom the hydraulic controller window

Due to the increased complexity of interactions in the recently released Sandbox, we've found the need to push out regular bug fixes over the past week. Below you'll find a list of the contents for these updates. Thank you for your patience and support in providing bug reports!

0.75b-p3

  • Fixed issue with save panel interface in Sandbox for new players

  • Added 'snap to grid' modifier when moving custom shape points in Sandbox

  • Added a preview of your bridge when loading a savefile

  • Added ability to move/zoom the hydraulic controller window

  • Increased 'speed change' range to 10%-500% on checkpoints

  • Fixed issue with 'reverse' checkpoint flag resetting the vehicle's speed to default

0.75b-p2

  • Fixed issue with Hydraulic Controller not saving/loading correctly in Workshop

  • Improved behavior of Hydraulics to minimize pushing and breaking after a split joint merge happens

  • Fixed 'Change Speed' behavior on Checkpoints, it now sets the absolute speed rather than adding/subtracting to the current speed

  • Fixed up/down key stroke issue with Workshop Browser

  • Added a 'Ordered Checkpoints' toggle on a vehicle's checkpoints list

  • Hitting a vehicle's target flag no longer triggers a fail if all checkpoints haven't been collected yet

0.75b-p1

  • Fixed issue with Event Re-triggers not loading correctly in Workshop

  • Fixed issue with Custom Shapes showing vertices in Workshop

  • Fixed issue with Checkpoint Reverse modifier on a flipped vehicle

Source

Steam News / 8 May 2016

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