Full notes
Full Poly Bridge 2 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Events
- Performance
- UI and audio
- Fixes
To celebrate the announcement of Poly Bridge 3, we are releasing a major update with two new bonus worlds (32 levels!) and plenty of fixes and improvements!
New Worlds
Challenge yourself with 32 new levels in Glittering Gorge and GleamTown!
Improvements
Added "Collides With Vehicles" option to custom shapes.
Added Sandbox option to not allow spring adjustments.
Hover over custom shapes for collision info.
Don't show static pins on custom shapes in Build Mode.
- OptimizationsEnabled support for Graphics Jobs and Incremental Garbage Collection.
Added fallback font for missing characters in foreign languages.
Updated Main Menu banner.
Fixes
Don't play water ambient audio on levels with no water.
Fixed issue with platforms and ramps disappearing on transition from Simulation to Sandbox.
Source
Changelog.gg summarizes and formats this update. How we read updates.
