Full notes
Full Pollinarium update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Pollinarium changes
Hi everyone!
A new feature has arrived in Pollinarium: Gardeners!
At the start of each run, you'll now pick a Gardener, each with their own unique perks and tradeoffs, that changes how you approach your garden. It will allow you to rethink and adapt your strategy every time.
Here are a few examples of the perks and tradeoffs:
Minimalist: Positive synergies are worth 1.5x more... but you can't replant once placed.
Permaculturist: Harvests are worth 20% more... but each day is 15% shorter.
Tinkerer: Appliance effects expand to 2 tiles... but once placed, they can’t be moved.
Each of the 10 Gardeners offers a new way to think, plan, and grow.
Status update: I’m currently running a limited playtest ahead of the demo release, it's the best way to shape things before launch!
(Psst… here’s a peek at the updated UI 👀)
What kind of perk and tradeoff would you add to a new gardener? I’d love to hear your ideas.
Happy planting 🧅🥔🍅!
(and btw... Join the newsletter here →)
Source
Changelog.gg summarizes and formats this update. How we read updates.
