In this update1
Full notes
Full Polity - Online Role Playing update
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What changed
- Gameplay
- UI and audio
- Maps
- Fixes
Polity - Online Role Playing changes
Changelog
[2.8.0] - 2023-08-16
Added
πͺ© Added new random dialogues for player avatars. πͺ© Added Undo Step feature, allowing users to revert to initial steps for the first five tasks.
Improved
π Improved various aspects of the UI/UX design. π Improved animation for the Draggable Delight Mini-Game. π Improved animations for rewards in the quest completed panel.
Removed
πͺοΈ Removed the zoom level display panel from opening in Planet and Country Map sections.
Fixed
π Fixed the security control ping problem. π Fixed an issue with the gift package reward. π Fixed the display of quest markers on the metro map. π Fixed issue in the "Think Ahead" quest involving chests. π Fixed an issue on the status input field in the profile panel. π Fixed the freezing issue when attempting to use the metro. π Fixed the movement restriction issue after becoming president. π Fixed the absence of the Grocery Clerk in the "Just Like Genesis" quest. π Fixed the issue allowing players to drag and produce/plant locked items. π Fixed the issue of rewards when completing two quests simultaneously. π Fixed the loading suspend issue that occurred when creating a new character. π Fixed the self-reporting ability when clicking on the player avatarβs chat bubble. π Fixed the issue causing surrounding objects to vanish when changing citizenship. π Fixed the disappearance of default objects upon purchasing a profession complex. π Fixed notification consistency; notifications now remain visible when transitioning. π Fixed the issue where placing machines before receiving the corresponding quest. π Fixed the issue where the flying items did not trigger after skipping a mini-game. π Fixed the metro map by addressing accidental clicks on stations while panning the map. π Fixed randomly generated names during avatar creation to a maximum of 20 characters. π Fixed an issue where the citizenship XP bar appeared while planting trees in Focus Mode. π Fixed the issue where icons were not appearing on the initial launch after the map loaded. π Fixed the issue where object highlights in quests remained active after skipping the quest. π Fixed the issue where orders were being received before reaching the required farm level. π Fixed the loading panel issue getting stuck when attempting to enter a profession complex. π Fixed the text within dropdown menus in the graphics settings to match the game language. π Fixed the absence of highlights in the complex in a quest when mistakenly another complex. π Fixed the issue caused by opening the backpack using shortcuts while opening gift packages. π Fixed the issue causing the quest icon to disappear every time an order was completed or declined. π Fixed the issue where the quest-specific building did not load, causing a quest discrepancy.
Working On
β Working on enhancing NPC dialogues. β Working on enhancing NPC backgrounds. β Working on refining the quest framework. β Working on the creation of new Mini-Games. β Working on various aspects of the UI/UX design. β Working on developing the Island system integration. β Working on adding new items, outfits, animations, and objects. β Working on the addition of a new framework for Achievement Quests.
Source
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