HomeGamesUpdatesPricingMethodology
Steam News26 August 20169y ago

Polaris Sector is updated to version 1.05

Good-day spacefarers! We have big news for you! Polaris Sector, one of the most intriguing 4x space games of the year, is updating to version 1.05!

Full notes

Full Polaris Sector update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions0 changes0 removals
  • Maps
fixedGood-day spacefarers! We have big news for you! Polaris Sector, one of the most intriguing 4x space games of the year, is updating to version 1.05! This new version is heavily focused on improving the tactical combat situations, making the game better than ever! Whilst trade deals and diplomacy are important to maintaining the balance of power, there are times when only the smartest tacticians can save the day. Remember: Who owns the sector, control the galaxy! Check out the entire changelog below Version 1.05 Change list - ability to position ships before combat by drag-and-drop - switch to destroy discovered enemy spies automatically - Interdictor module is now much quicker to research - Fixed a bug with experience points lost for small ships in hangars - Search for objects on a global map (fleets, ships, stars, planets, heroes) - Keyboard shortcuts for fleets and stars on a global map - Upkeep info added to the ship info screen - Possibility to name fleets - Configuration option to always allow initial ship placement in combat, even when attacking - Fixed a bug with different scanner/jammer types not showing in the design info - Fixed a bug with "radioactive world" race lacking hydroponics - Allowed a bit closer zoom-in for the galaxy map - Shortcuts for the “Move to a new fleet” action and “Merge Fleets” action (Ctrl+N and N)

Polaris Sector changes

fixedGood-day spacefarers! We have big news for you! Polaris Sector, one of the most intriguing 4x space games of the year, is updating to version 1.05! This new version is heavily focused on improving the tactical combat situations, making the game better than ever! Whilst trade deals and diplomacy are important to maintaining the balance of power, there are times when only the smartest tacticians can save the day. Remember: Who owns the sector, control the galaxy! Check out the entire changelog below Version 1.05 Change list - ability to position ships before combat by drag-and-drop - switch to destroy discovered enemy spies automatically - Interdictor module is now much quicker to research - Fixed a bug with experience points lost for small ships in hangars - Search for objects on a global map (fleets, ships, stars, planets, heroes) - Keyboard shortcuts for fleets and stars on a global map - Upkeep info added to the ship info screen - Possibility to name fleets - Configuration option to always allow initial ship placement in combat, even when attacking - Fixed a bug with different scanner/jammer types not showing in the design info - Fixed a bug with "radioactive world" race lacking hydroponics - Allowed a bit closer zoom-in for the galaxy map - Shortcuts for the “Move to a new fleet” action and “Merge Fleets” action (Ctrl+N and N)

Good-day spacefarers! We have big news for you! Polaris Sector, one of the most intriguing 4x space games of the year, is updating to version 1.05! This new version is heavily focused on improving the tactical combat situations, making the game better than ever! Whilst trade deals and diplomacy are important to maintaining the balance of power, there are times when only the smartest tacticians can save the day. Remember: Who owns the sector, control the galaxy! Check out the entire changelog below Version 1.05 Change list - ability to position ships before combat by drag-and-drop - switch to destroy discovered enemy spies automatically - Interdictor module is now much quicker to research - Fixed a bug with experience points lost for small ships in hangars - Search for objects on a global map (fleets, ships, stars, planets, heroes) - Keyboard shortcuts for fleets and stars on a global map - Upkeep info added to the ship info screen - Possibility to name fleets - Configuration option to always allow initial ship placement in combat, even when attacking - Fixed a bug with different scanner/jammer types not showing in the design info - Fixed a bug with "radioactive world" race lacking hydroponics - Allowed a bit closer zoom-in for the galaxy map - Shortcuts for the “Move to a new fleet” action and “Merge Fleets” action (Ctrl+N and N)

Source

Steam News / 26 August 2016

Open original post

Changelog.gg summarizes and formats this update. How we read updates.