Full notes
Full POJANGMACHA : Korean Street Food Management Simulator update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello, this is AnomalyGuys.
What changed
- Performance
- Gameplay
POJANGMACHA : Korean Street Food Management Simulator changes
First of all, we sincerely thank you for your great interest in our game and for your valuable feedback.
We are currently reviewing and implementing various bug reports and improvement suggestions one by one. For the time being, we will focus on fixing bugs and improving the overall stability and quality of the game.
We are also carefully discussing additional content updates internally. However, due to our limited development resources, we ask for your understanding that we are unable to provide clear details or a schedule regarding future content updates at this time.
Additionally, in order to unify our feedback channels, we have removed the in-game bug report feature. From now on, we kindly ask you to submit reports through the Steam Community.
We will do our best to reflect as many of your suggestions as possible where improvements can be made.
We appreciate your continued interest and feedback.
Wishing you a great day of business!
Thank you.
Source
Changelog.gg summarizes and formats this update. How we read updates.
