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Steam News11 June 202625d ago

Preserving a Piece of Our Hearts

Creating a visual novel is different from any other genre. It’s not just about mechanics; it’s about pouring your personal thoughts, late-night writing sessions, and tailored artistic choices into a single digital capsu

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Creating a visual novel is different from any other genre. It’s not just about mechanics; it’s about pouring your personal thoughts, late-night writing sessions, and tailored artistic choices into a single digital capsule. As a small indie duo, Poisoned Path was our shared passion project.

We are noticing that the administrative process for our studio's closure is moving much swifter than we initially anticipated. The time this project has left on the public storefront is visibly shrinking. But games don't truly die if they live on in libraries. We find comfort in knowing that a piece of our independent creative history is already being preserved by the community.

To everyone keeping our art safe in their personal archives before it becomes lost media: thank you.

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Steam News / 11 June 2026

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