Full notes
Full Pogo Rogue update
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What changed
- Performance
- Fixes
- Maps
Optimization for the tutorial, boss 1, and boss 2.
Fixed a bug that allowed the final boss to be defeated before its final phase.
Fixed a bug that sometimes caused tiles not to be drawn.
Fixed a bug where walls sometimes lose their collision boundaries, causing the player to fall through the map. Note: due to the nature of this fix, some users may experience a slight decrease in performance. We do not expect that this will impact the gameplay experience, but please report any performance issues that arise.
Thanks for playing Pogo Rogue!
Source
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