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Steam News2 July 20215y ago

Version 0.6.0a released

Update Features and Changes: Added: Added Minecraft easter egg Added a button to choose what color the UI is Added a button to enable/disable controller vibration Added a button to enable/disable screen shake Added a bu

Full notes

Full Pogo Rocket update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes12 additions10 changes3 removals
  • Gameplay
  • UI and audio
  • Performance
  • Fixes
addedAdded:Added Minecraft easter egg
addedAdded:Added a button to choose what color the UI is
addedAdded:Added a button to enable/disable controller vibration
addedAdded:Added a button to enable/disable screen shake
addedAdded:Added a button to enable/disable the direction marker
addedAdded:Added a sound effect for when the player does what the tutorial says to do
time it takes for wall lasers to shoot at the beginning of the level (5seconds1secondtime it takes for wall lasers to shoot at the beginning of the level ( decreased, nerf

Update Features and Changes:

Added:

  • Added Minecraft easter egg

  • Added a button to choose what color the UI is

  • Added a button to enable/disable controller vibration

  • Added a button to enable/disable screen shake

  • Added a button to enable/disable the direction marker

  • Added a sound effect for when the player does what the tutorial says to do

  • Added level 4

  • Added screen shake, controller vibration, and a sound effect that are all dynamically played based on the rocket's speed when it hits a wall

  • Added sound effect for erasing data

  • Added tileset walls. These are fake walls that extend past physics walls. In some cases, performance has doubled

  • Added tooltips in the tutorial level to the top right of the screen. The color of the tooltips changes based on the color chosen in options

  • Added tooltips scene in level 4 that explains how turrets work

Changes:

  • Changed and completed level 2

  • Changed and refined all levels

  • Changed charge bar to always draw in front of all room blocks and obstacles

  • Changed direction marker system to run more efficiently and have less issues with bounding boxes

  • Changed sprite for all of the wall turret lasers (now animated with different sprites depending upon whether lasers are next to it or not)

  • Changed sprite for the wall turrets

  • Decreased the time it takes for wall lasers to shoot at the beginning of the level (5 seconds to 1 second)

  • Disabled debug overlay at the start of the game (press f3 to enable)

  • False walls will now turn into regular walls when the player wins a level

Fixes;

  • Fixed a drawing order issue where the rocket/pogo stick would draw either above or below certain instances. They now always draw below other instances

  • Fixed an issue where particles would carry over to new rooms (possible memory leak)

  • Fixed an issue where the pogo stick would instantly attach to a block after launching

  • Fixed issue where some blocks did not tile correctly

  • Improved auto slope block mechanics, more cases are now possible allowing for more flexible placement

  • Increased ambient sound from wall lasers

  • Removed old sprite showing game controls

  • Removed the test level from the level list. Can still be accessed through debug mode (I dare you to press next level)

Known Issues:

  • Wall turret lasers' orientations sometimes do not work

Source

Steam News / 2 July 2021

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