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Steam News12 March 20233y ago

V0.2 Update and What's Next

Update time! This one focuses heavily on balance but also includes some UI updates and some new visuals too. You can find the patch notes below, but first a few comments about the things we are working on.

In this update6

Full notes

Full Plumpy Uprising update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes8 additions10 changes3 removals
  • UI and audio
  • Balance
  • Gameplay
  • Maps
addedUpdate time! This one focuses heavily on balance but also includes some UI updates and some new visuals too. You can find the patch notes below, but first a few comments about the things we are working on.
changedBalance We have an eye on balance! In this update we tried to reduce the effectiveness of some of the massively overtuned items, while also bringing up some of the underpowered things. More updates to come.
addedPolish In addition to UI updates and improvements, we are working on new art. Some are included in this update, but more to come such as new hotkeys.
addedAudio Variety Soon we will have an updated sound system. This will give us the ability to add some variety to sounds, making the game sound more dynamic. We will also be adding and tweaking sounds in the coming update.
addedNew Content Without saying too much, we think elders, gifts, difficulties and other systems that add uniqueness to each playthrough are fun! More to come…
addedGeneralAdded difficulty 6, good luck!
Strength Sapper: Decreased damage buff duration54Strength Sapper: Decreased damage buff duration decreased, nerfPath Poker: Default slow per attack1%5%Path Poker: Default slow per attack increased, buffFloat Flinger: Increased damage1025Float Flinger: Increased damage increased, buffIncreased damage to 25 (from 10), decreased duration it holds plumpies32secondsIncreased damage to 25 (from 10), decreased duration it holds plumpies decreased, nerf

Plumpy Uprising changes

addedUpdate time! This one focuses heavily on balance but also includes some UI updates and some new visuals too. You can find the patch notes below, but first a few comments about the things we are working on.
changedBalance We have an eye on balance! In this update we tried to reduce the effectiveness of some of the massively overtuned items, while also bringing up some of the underpowered things. More updates to come.
addedPolish In addition to UI updates and improvements, we are working on new art. Some are included in this update, but more to come such as new hotkeys.
addedAudio Variety Soon we will have an updated sound system. This will give us the ability to add some variety to sounds, making the game sound more dynamic. We will also be adding and tweaking sounds in the coming update.
addedNew Content Without saying too much, we think elders, gifts, difficulties and other systems that add uniqueness to each playthrough are fun! More to come…

Update time! This one focuses heavily on balance but also includes some UI updates and some new visuals too. You can find the patch notes below, but first a few comments about the things we are working on.

Balance We have an eye on balance! In this update we tried to reduce the effectiveness of some of the massively overtuned items, while also bringing up some of the underpowered things. More updates to come.

Polish In addition to UI updates and improvements, we are working on new art. Some are included in this update, but more to come such as new hotkeys.

Audio Variety Soon we will have an updated sound system. This will give us the ability to add some variety to sounds, making the game sound more dynamic. We will also be adding and tweaking sounds in the coming update.

New Content Without saying too much, we think elders, gifts, difficulties and other systems that add uniqueness to each playthrough are fun! More to come…

V0.2 Notes

General

  • Added difficulty 6, good luck!

  • Clicking in negative space when menu is open in game will close the menu

  • New VFX when tower disappears on map scroll

  • New credits screen

  • Various other fixes

Balance

Towers

  • Beam BlasterReduced attack speed to 0.3 seconds (down from 0.25 seconds)
  • Beam Blaster: The gift that increases damage at range no longer increases it more than intended.

  • Chunk Chucker no longer does full damage in an area. It now does full damage on the tile it lands, and part damage (currently 50%) to tiles around.

  • Strength Sapper: No longer buffs self.

  • Strength SapperDecreased damage buff duration from 5 to 4
  • Path PokerDefault slow per attack increased to 5% from 1%.
  • Path PokerIncreased the number of armor stacks from 1 each lvl to 3 for a total of 15%
  • Float FlingerIncreased damage to 25 (from 10), decreased duration it holds plumpies to 2 seconds (from 3).
  • Life LeecherReduced damage to 15 from 20.
  • Increased Shard Spitter Range 10 -> 14 (1 tile)

  • Decreased Shard Spitter rare gift additional plumpies from 2 to 1.

Gifts

  • New Float Flinger gifts! Without spoiling them - will just say that they are much more unique to the tower.

Status

  • Stacks of slow last 4 seconds, down from 6.

  • Slow and speed buffs now show on the plumpies more consistently.

Tooltips

  • Improved various tooltips on towers and gifts (and added some missing)

Source

Steam News / 12 March 2023

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