Update log
Full PlinkIdle update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Store
Hi everyone! We are deep in the intense process of preparing the new PlinkIdle Demo that will launch on Steam in Q1’26 and your feedback would mean the world to us. So we will start playtesting veeery soon! 👉 See link at the end to join the playtest team!
Some infos about the game: PlinkIdle is an incremental/idle game inspired by Plinko, Tetris, and Cookie Clicker.
- CosmeticPlinkoThe peg board and buckets. Our twist: Pegs, balls, buckets, and more can be upgraded.
- CosmeticTetrisAdvance through pretty stages. I remember playing Tetris and getting that dopamine hit of being in a new stage. I wanted that.
- CosmeticCookie ClickerI love CC and have been doing a run for half a year. I still drop what I'm doing to click Golden Cookies. We have Golden Cookie-like buffs.
🪩 Check out the trailer here:
[dynamiclink href="https://store.steampowered.com/app/3684530/PlinkIdle/"] Join PlinkIdle Playtest Team
We need honest feedback from real people wo resonate with incremental games so we will start playtesting soon. We would be more than thankful if you can join our testing team here (no worries, we won't spam, it's just German data protection, iykyk):
👉 https://www.brokenworm.com/playtest-plinkidle
Again, your feedback means the world to us! Please feel free to spread the link to people who might be interested. Thank you!
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