Full notes
Full Please Don't Shoot the Humans update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Events
- Gameplay
- Performance
Please Don't Shoot the Humans changes
I’m excited to officially announce that Please Don’t Shoot the Humans launches on April 10.
This is a fast-paced zombie clicker-defense game where your biggest challenge is not just surviving the undead… but protecting the civilians caught in the chaos. Every shot matters. Every upgrade changes your build. Every run pushes you further.
At launch you’ll get:
Large upgrade tree with meaningful build paths • Turrets and automation systems to scale your defense • Multiple game modes for replayability • Increasingly intense waves that test both speed and precision • Five game modes so you can keep the fun going
If you enjoy incremental progression, optimization, and high-pressure defense gameplay, this one’s built for you.
Make sure to wishlist the game so you’re notified the moment it goes live on April 10.
See you at launch!
Source
Changelog.gg summarizes and formats this update. How we read updates.
