HomeGamesUpdatesPricingMethodology
Steam News22 February 20264mo ago

Please Don’t Shoot the Humans Launches April 10th!

I’m excited to officially announce that Please Don’t Shoot the Humans launches on April 10.

Full notes

Full Please Don't Shoot the Humans update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions3 changes0 removals
  • Events
  • Gameplay
  • Performance
changedThis is a fast-paced zombie clicker-defense game where your biggest challenge is not just surviving the undead… but protecting the civilians caught in the chaos. Every shot matters. Every upgrade changes your build. Every run pushes you further.
changedLarge upgrade tree with meaningful build paths • Turrets and automation systems to scale your defense • Multiple game modes for replayability • Increasingly intense waves that test both speed and precision • Five game modes so you can keep the fun going
changedIf you enjoy incremental progression, optimization, and high-pressure defense gameplay, this one’s built for you.

Please Don't Shoot the Humans changes

changedThis is a fast-paced zombie clicker-defense game where your biggest challenge is not just surviving the undead… but protecting the civilians caught in the chaos. Every shot matters. Every upgrade changes your build. Every run pushes you further.
changedLarge upgrade tree with meaningful build paths • Turrets and automation systems to scale your defense • Multiple game modes for replayability • Increasingly intense waves that test both speed and precision • Five game modes so you can keep the fun going
changedIf you enjoy incremental progression, optimization, and high-pressure defense gameplay, this one’s built for you.

I’m excited to officially announce that Please Don’t Shoot the Humans launches on April 10.

This is a fast-paced zombie clicker-defense game where your biggest challenge is not just surviving the undead… but protecting the civilians caught in the chaos. Every shot matters. Every upgrade changes your build. Every run pushes you further.

At launch you’ll get:

  • Large upgrade tree with meaningful build paths • Turrets and automation systems to scale your defense • Multiple game modes for replayability • Increasingly intense waves that test both speed and precision • Five game modes so you can keep the fun going

If you enjoy incremental progression, optimization, and high-pressure defense gameplay, this one’s built for you.

Make sure to wishlist the game so you’re notified the moment it goes live on April 10.

See you at launch!

Source

Steam News / 22 February 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.