In this update3
Full notes
Full Playground Mayhem update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Balance
- Gameplay
Playground Mayhem changes
General
Developer Note
I add a developer note panel in the main menu so I can also announce something there as well as on steam
Gold Rebalance
Slightly Increases the amount of gold the player gets from killing the enemies
AI Pathfinding
AI Pathfinding will not rebake this approach may help fix Enemies stop moving when the Player completes Building Constructions
Map
Add multiple new map block pattern
Enemies
Two new enemies update to the playground
Big Boy
When Construction or the Player is within attack range Big Boy will deal damage by stomping the ground
Jester
When the Player is within attack range Jester will take some time casting a portal at the target position
Portal will teleport the Player to the Starting point of the portal
Note from me: Thank you everyone from around the world for support of Playground Mayhem, It means a lot to me.
Source
Changelog.gg summarizes and formats this update. How we read updates.
