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Steam News27 November 20241y ago

Patch Note 1.1.0 | New Enemies

General Developer Note I add a developer note panel in the main menu so I can also announce something there as well as on steam Gold Rebalance Slightly Increases the amount of gold the player gets from killing the enemi

In this update3

Full notes

Full Playground Mayhem update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition2 changes0 removals
  • Maps
  • Balance
  • Gameplay
addedGeneralDeveloper Note I add a developer note panel in the main menu so I can also announce something there as well as on steam Gold Rebalance Slightly Increases the amount of gold the player gets from killing the enemies AI Pathfinding AI Pathfinding will not rebake this approach may help fix Enemies stop moving when the Player completes Building Constructions Map Add multiple new map block pattern
changedTwo new enemies update to the playgroundWhen Construction or the Player is within attack range Big Boy will deal damage by stomping the ground Jester
changedTwo new enemies update to the playgroundWhen the Player is within attack range Jester will take some time casting a portal at the target position

Playground Mayhem changes

addedDeveloper Note I add a developer note panel in the main menu so I can also announce something there as well as on steam Gold Rebalance Slightly Increases the amount of gold the player gets from killing the enemies AI Pathfinding AI Pathfinding will not rebake this approach may help fix Enemies stop moving when the Player completes Building Constructions Map Add multiple new map block pattern
changedWhen Construction or the Player is within attack range Big Boy will deal damage by stomping the ground Jester
changedWhen the Player is within attack range Jester will take some time casting a portal at the target position

General

  • Developer Note

    I add a developer note panel in the main menu so I can also announce something there as well as on steam

    Gold Rebalance

    Slightly Increases the amount of gold the player gets from killing the enemies

    AI Pathfinding

    AI Pathfinding will not rebake this approach may help fix Enemies stop moving when the Player completes Building Constructions

    Map

    Add multiple new map block pattern

Enemies

Two new enemies update to the playground

  • Big Boy

  • When Construction or the Player is within attack range Big Boy will deal damage by stomping the ground

    Jester

  • When the Player is within attack range Jester will take some time casting a portal at the target position

  • Portal will teleport the Player to the Starting point of the portal

Note from me: Thank you everyone from around the world for support of Playground Mayhem, It means a lot to me.

Source

Steam News / 27 November 2024

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