In this update5
Full notes
Full Platypus Adventures update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- UI and audio
- Server
Platypus Adventures changes
Steam post imagePlatypus Adventures 1.38
Minor update focused on optimisation
Core upgrades
Engine upgraded to Unreal Editor 5.7.4
Optimisations
Optimised the various character animation blueprints to enable thread-safe animation
Various screen space based optimisations for characters
Enabled Update Rate Optimizations for characters, allowing frames to be skipped from animations for performance
Simplified animations for distant characters
Adjustments to grass LOD distances
Reduced global foliage amount
Adjustments
Adjusted character lighting at night
Adjustments to grass material
Gameplay
When health drops below 75HP, a prompt appears in the health bar instructing you to heal with the quick use button
Objectives no longer disappear after 1 minute, and will remain onscreen until completed
A special thanks to the Platypus Adventures Discord server for continuing to play and share the game, and for helping me to identify issues 🙏
Cheers!
David
Source
Changelog.gg summarizes and formats this update. How we read updates.
