What changed
0 fixes1 addition0 changes0 removals
addedIncreased canvas size. Old levels will automatically have the lock set to the original extents, but this can be released if you wish to extend the level. Note you're not really expected to fill it, it's more to allow you to be more creative in the shape of your levels -Zoom now centres around the cursor. Note if level has an area lock enabled this wont always work. -Destroying blocks by head butting should now work in all gravity orientations. -Now easier to delete files. -Some performance optimizations -Some tweeks on gamepad cursor control, now has acceleration and a small timing bug fix. -Levels now have completion times stored and shown in the games file manager. -Games show overall completion times in file manager. -Completed levels and games now highlighted green in file manager. Note completing a level in a game does not mark the individual level outside the game as completed. -Probably added some bugs, sorry, (I have tested but could have missed some) so please report in bug sub-forum if seen
PlataGO! Super Platform Game Maker changes
addedIncreased canvas size. Old levels will automatically have the lock set to the original extents, but this can be released if you wish to extend the level. Note you're not really expected to fill it, it's more to allow you to be more creative in the shape of your levels -Zoom now centres around the cursor. Note if level has an area lock enabled this wont always work. -Destroying blocks by head butting should now work in all gravity orientations. -Now easier to delete files. -Some performance optimizations -Some tweeks on gamepad cursor control, now has acceleration and a small timing bug fix. -Levels now have completion times stored and shown in the games file manager. -Games show overall completion times in file manager. -Completed levels and games now highlighted green in file manager. Note completing a level in a game does not mark the individual level outside the game as completed. -Probably added some bugs, sorry, (I have tested but could have missed some) so please report in bug sub-forum if seen
-Increased canvas size. Old levels will automatically have the lock set to the original extents, but this can be released if you wish to extend the level. Note you're not really expected to fill it, it's more to allow you to be more creative in the shape of your levels -Zoom now centres around the cursor. Note if level has an area lock enabled this wont always work. -Destroying blocks by head butting should now work in all gravity orientations. -Now easier to delete files. -Some performance optimizations -Some tweeks on gamepad cursor control, now has acceleration and a small timing bug fix. -Levels now have completion times stored and shown in the games file manager. -Games show overall completion times in file manager. -Completed levels and games now highlighted green in file manager. Note completing a level in a game does not mark the individual level outside the game as completed. -Probably added some bugs, sorry, (I have tested but could have missed some) so please report in bug sub-forum if seen